The count
Live coverage · Rust server
osmium dev rustedit-check (local)
Offline osmium dev rustedit-check (local) is not on the server list right now. The figures below are from when it was last seen, 6d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,339, the top 69% of all ranked servers.
- The current map has been up 6d 12h, since Thursday 22 October, 18:57 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on osmium dev rustedit-check (local)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,339 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Thursday 22 October 2026, 18:49 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on osmium dev rustedit-check (local)?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.
When does osmium dev rustedit-check (local) wipe?
Too few wipes are recorded for osmium dev rustedit-check (local) to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 6 days 12 hours.
Lists and tags
Which Rust Live Stats filters and lists does osmium dev rustedit-check (local) show up in?
These are the Rust Live Stats lists osmium dev rustedit-check (local) fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What meaning do the tags on osmium dev rustedit-check (local) carry?
These are the tags osmium dev rustedit-check (local) makes public: gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; osmium (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on osmium dev rustedit-check (local)?
Last seen 6 days 12 hours ago, osmium dev rustedit-check (local) is offline right now. Averaged over seven days: 0 players.
How does osmium dev rustedit-check (local) compare with other Rust servers in the rankings?
On player hours for the past seven days, osmium dev rustedit-check (local) sits at #15,339, inside the top 69% of ranked servers.
Settings and map
What rules does osmium dev rustedit-check (local) enforce, and which settings does it use?
No gather rate appears in the name osmium dev rustedit-check (local). Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Server facts
What location is osmium dev rustedit-check (local) in?
No region is published by osmium dev rustedit-check (local). A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 208.88.69.27:28855.
What Rust version is osmium dev rustedit-check (local) on?
Rust network protocol 2634 and build 167231 on Linux is what osmium dev rustedit-check (local) runs. Steam updates it for you, but your game needs the same protocol to join.
Does osmium dev rustedit-check (local) stay online, and is it up right now?
As of now, osmium dev rustedit-check (local) is offline; the last sighting was 6 days 12 hours ago. It was online for 0 of 144 hours in the last 6 full days, or 0% of the time. On 22 October 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto osmium dev rustedit-check (local)?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 208.88.69.27:28855.