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65,961 players on Rust servers right now 11,791 servers online 3,606 with players on 126 fresh wipes in the last three hours osmium dev rel044-contracts (local): 0 players (offline) Updated every five minutes

Live coverage · Rust server

osmium dev rel044-contracts (local)

Offline osmium dev rel044-contracts (local) is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,339, the top 69% of all ranked servers.
  • The current map has been up 6d 3h, since Thursday 22 October, 18:39 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,339ranktop 69%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on osmium dev rel044-contracts (local)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,339 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 22 OctThu 22 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.6 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
12.1 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
1.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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no group limit · 157 on average
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124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
96 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at osmium dev rel044-contracts (local)?

Recent wipes on this server averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

How often does osmium dev rel044-contracts (local) wipe, and at what times?

Wipes on osmium dev rel044-contracts (local) come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 6 days 3 hours.

Lists and tags

Which Rust Live Stats filters and lists does osmium dev rel044-contracts (local) show up in?

The Rust Live Stats lists that include osmium dev rel044-contracts (local) are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

How should you read the tags on osmium dev rel044-contracts (local)?

gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; osmium (Custom tag): A plugin or the owner set this tag; it is not standard Rust: that is the tag list osmium dev rel044-contracts (local) publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is osmium dev rel044-contracts (local) at the moment?

osmium dev rel044-contracts (local) is not online at the moment, having last been seen 6 days 3 hours ago. Across the past week the average was 0 players.

What position does osmium dev rel044-contracts (local) hold among Rust servers?

On player hours for the past seven days, osmium dev rel044-contracts (local) sits at #15,339, inside the top 69% of ranked servers.

Settings and map

Which settings and rules are in force on osmium dev rel044-contracts (local)?

No gather rate appears in the name osmium dev rel044-contracts (local). Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for osmium dev rel044-contracts (local)?

osmium dev rel044-contracts (local) uses a procedural map, which the game generates.

Server details

Which region is osmium dev rel044-contracts (local) hosted in?

Nothing on osmium dev rel044-contracts (local) states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 208.88.69.27:28870.

What version of Rust is running on osmium dev rel044-contracts (local)?

osmium dev rel044-contracts (local) operates on Linux with Rust network protocol 2634 and build 167231. Joining requires the same protocol on your game; Steam takes care of updating it.

Does osmium dev rel044-contracts (local) stay online, and is it up right now?

osmium dev rel044-contracts (local) is currently offline, with its last appearance 6 days 3 hours ago. It was online for 2 of 168 hours in the last 7 full days, or 1% of the time. Rust Live Stats has tracked it since 8 October 2026.

Getting on

What is the way to connect to osmium dev rel044-contracts (local)?

Enter client.connect 208.88.69.27:28870 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z,osmium

Game

gmrust
Game mode Standard survival, in the Rust style.
mp4
Max players The slot count is 4.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167231
Build This server runs game build 167231.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Other

osmium
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.