The count
Live coverage · Rust server
osmium dev osmw-bridge (local)
Offline osmium dev osmw-bridge (local) is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,880, the top 72% of all ranked servers.
- The current map has been up 20d 16h, since Thursday 8 October, 10:42 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on osmium dev osmw-bridge (local)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,880 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does osmium dev osmw-bridge (local) wipe?
osmium dev osmw-bridge (local)'s wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 20 days 16 hours have passed since this world was generated.
Lists and tags
Where does osmium dev osmw-bridge (local) appear in Rust Live Stats lists and filters?
On Rust Live Stats, osmium dev osmw-bridge (local) is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on osmium dev osmw-bridge (local) carry?
gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list osmium dev osmw-bridge (local) publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is osmium dev osmw-bridge (local) at the moment?
osmium dev osmw-bridge (local) reads offline at the moment; the last sighting was 20 days 16 hours ago.
How does osmium dev osmw-bridge (local) compare with other Rust servers in the rankings?
On player hours for the past seven days, osmium dev osmw-bridge (local) sits at #15,880, inside the top 72% of ranked servers.
Settings and map
Which settings and rules are in force on osmium dev osmw-bridge (local)?
The name osmium dev osmw-bridge (local) carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for osmium dev osmw-bridge (local)?
osmium dev osmw-bridge (local) uses a procedural map, which the game generates.
About the server
What location is osmium dev osmw-bridge (local) in?
Nothing on osmium dev osmw-bridge (local) states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 208.88.69.27:28877 is its address.
What version of Rust is running on osmium dev osmw-bridge (local)?
Rust network protocol 2634 and build 167231 on Linux is what osmium dev osmw-bridge (local) runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is osmium dev osmw-bridge (local), and is it online at the moment?
osmium dev osmw-bridge (local) is currently offline, with its last appearance 20 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 8 October 2026.
How to join
How do you get onto osmium dev osmw-bridge (local)?
Enter client.connect 208.88.69.27:28877 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.