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52,148 players on Rust servers right now 11,694 servers online 3,104 with players on 109 fresh wipes in the last three hours osmium dev render-c (local): 0 players (offline) Updated every five minutes

Live coverage · Rust server

osmium dev render-c (local)

Offline osmium dev render-c (local) is not on the server list right now. The figures below are from when it was last seen, 21d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,848, the top 72% of all ranked servers.
  • The current map has been up 21d 11h, since Thursday 8 October, 14:34 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,848ranktop 72%
21d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on osmium dev render-c (local)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,848 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
16 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
34 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
8 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
37 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
139 / 200

Quick answers

from the figures on this page

Wipe schedule

On what timetable does osmium dev render-c (local) wipe?

The record holds too few of osmium dev render-c (local)'s wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 21 days 11 hours.

Tags and categories

Where does osmium dev render-c (local) appear in Rust Live Stats lists and filters?

On Rust Live Stats, osmium dev render-c (local) is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What do the tags listed for osmium dev render-c (local) signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167231 (Build): Build: 167231; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which osmium dev render-c (local) publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on osmium dev render-c (local)?

osmium dev render-c (local) is not online at the moment, having last been seen 21 days 11 hours ago.

How does osmium dev render-c (local) compare with other Rust servers in the rankings?

On player hours for the past seven days, osmium dev render-c (local) sits at #15,848, inside the top 72% of ranked servers.

Map and rules

What settings and rules does osmium dev render-c (local) run?

No gather rate appears in the name osmium dev render-c (local). The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on osmium dev render-c (local)?

The map on osmium dev render-c (local) is procedural, made by the game itself.

Server facts

Which region is osmium dev render-c (local) hosted in?

There is no region from osmium dev render-c (local). The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 208.88.69.27:28990.

What version of Rust is running on osmium dev render-c (local)?

The setup on osmium dev render-c (local) is Rust network protocol 2634 and build 167231 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Does osmium dev render-c (local) stay online, and is it up right now?

As of now, osmium dev render-c (local) is offline; the last sighting was 21 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 8 October 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to osmium dev render-c (local)?

Enter client.connect 208.88.69.27:28990 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp4
Max players The slot count is 4.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167231
Build Build: 167231.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.