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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 82 fresh wipes in the last three hours Chris Rust Server | ScalaCube: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Chris Rust Server | ScalaCube

Offline Chris Rust Server | ScalaCube is not on the server list right now. The figures below are from when it was last seen, 15h ago.

Key points

  • 0 of 150 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,426, the top 69% of all ranked servers.
  • The current map has been up 19d 0h, since Friday 9 October, 18:39 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 150 players

0/ 150players now 0% full
07-day averagepeak –
#15,426ranktop 69%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Chris Rust Server | ScalaCube

Players

AveragePeak
0123419:0001:0007:0014:0020:0002:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608019:0001:0007:0014:0020:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,426 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

21.3 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 9 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
21.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Chris Rust Server | ScalaCube?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.

When does Chris Rust Server | ScalaCube wipe?

Chris Rust Server | ScalaCube's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 19 days.

Tags and categories

Which Rust Live Stats filters and lists does Chris Rust Server | ScalaCube show up in?

These are the Rust Live Stats lists Chris Rust Server | ScalaCube fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Chris Rust Server | ScalaCube carry?

gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The slot count is 150; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Chris Rust Server | ScalaCube publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is Chris Rust Server | ScalaCube at the moment?

Chris Rust Server | ScalaCube reads offline at the moment; the last sighting was 15 hours ago. The seven-day average for this server is 0 players.

How does Chris Rust Server | ScalaCube compare with other Rust servers in the rankings?

On player hours for the past seven days, Chris Rust Server | ScalaCube sits at #15,426, inside the top 69% of ranked servers.

Rules and settings

What settings and rules does Chris Rust Server | ScalaCube run?

Nothing in the name of Chris Rust Server | ScalaCube states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on Chris Rust Server | ScalaCube?

A procedural map of 4,250 with seed 8471923, generated by the game, runs on Chris Rust Server | ScalaCube. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Which region is Chris Rust Server | ScalaCube hosted in?

No region is published by Chris Rust Server | ScalaCube. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 209.192.185.201:2065 is its address.

What is performance like on Chris Rust Server | ScalaCube?

The average server fps was 65 over the last 48 hours; the lowest was 33. Buildings, deployables and everything else in the world added up to a maximum of 107,455 entities. Memory use peaked at 9,997 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on Chris Rust Server | ScalaCube?

Rust network protocol 2634 and build 167398 on Linux is what Chris Rust Server | ScalaCube runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Chris Rust Server | ScalaCube up now, and how steady is its uptime?

At the time of this update, Chris Rust Server | ScalaCube is down, last seen 15 hours ago. The uptime it reports puts the last restart at about 18 days 7 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto Chris Rust Server | ScalaCube?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 209.192.185.201:2065.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players The slot count is 150.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167398
Build Build: 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.