The count
LiveLive coverage · Rust server
fghf
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,339, the top 69% of all ranked servers.
- The current map has been up 20d 3h, since Thursday 8 October, 19:15 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on fghf
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,339 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does fghf wipe?
The record holds too few of fghf's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 20 days 3 hours have passed since this world was generated.
Tags and categories
Where does fghf appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include fghf are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for fghf signify?
These are the tags fghf makes public: gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on fghf right now?
0 of fghf's 40 slots are filled right now. Across the past week the average was 0 players.
Where does fghf sit in the server rankings?
On player hours for the past seven days, fghf sits at #15,339, inside the top 69% of ranked servers.
Rules and settings
Which settings and rules are in force on fghf?
Nothing in the name of fghf states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for fghf?
fghf runs a game-generated procedural map: size 2,000, seed 425293779. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Where does fghf sit geographically?
No region is published by fghf. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 209.192.255.166:26721.
Is performance on fghf steady?
Server fps averaged 236 over the last 48 hours, with a low of 222. Entity count reached 14,855: buildings, deployables and the rest of the world. The highest memory usage was 4,555 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on fghf?
The setup on fghf is Rust network protocol 2634 and build 167781 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Does fghf stay online, and is it up right now?
fghf is up and running at this moment. Based on the uptime it reports, the last restart was about 6 days 11 hours ago. 120 of 120 hours were online in the last 5 full days, giving 100% uptime. On 22 October 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to fghf?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 209.192.255.166:26721.