The count
LiveLive coverage · Rust server
Rust Practice
Key points
- 0 of 2 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,289, the top 69% of all ranked servers.
- The current map has been up 20d 23h, since Thursday 8 October, 19:50 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Practice
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,289 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does Rust Practice wipe?
Too few wipes are recorded for Rust Practice to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 20 days 23 hours.
Tags and filters
Which Rust Live Stats filters and lists does Rust Practice show up in?
The Rust Live Stats lists that include Rust Practice are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Practice?
These are the tags Rust Practice makes public: gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is Rust Practice at the moment?
Rust Practice is carrying 0 players at the moment, with 2 slots in total. Averaged over seven days: 0 players.
How does Rust Practice compare with other Rust servers in the rankings?
Player hours over seven days put Rust Practice at #15,289, in the top 69% of all ranked servers.
Map and rules
Which settings and rules are in force on Rust Practice?
Nothing in the name of Rust Practice states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Rust Practice?
Rust Practice runs a game-generated procedural map: size 3,750, seed 89346548. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Where does Rust Practice sit geographically?
Nothing on Rust Practice states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 209.192.255.43:27093 is its address.
How well does Rust Practice perform?
Server fps averaged 117 over the last 48 hours, with a low of 99. Entity count reached 81,322: buildings, deployables and the rest of the world. Memory use peaked at 4,121 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Rust Practice on?
Rust Practice operates on Linux with Rust network protocol 2635 and build 167781. Steam updates it for you, but your game needs the same protocol to join.
Is Rust Practice up now, and how steady is its uptime?
At the time of this update, Rust Practice is live. The uptime it reports puts the last restart at about 2 days 10 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 19 October 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to Rust Practice?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 209.192.255.43:27093.