The count
LiveLive coverage · Rust server
A Shockbyte Rust Server
Key points
- 0 of 3 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #7,653, the top 34% of all ranked servers.
- The current map has been up 27d 4h, since Friday 2 October, 04:40 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,653 today
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does A Shockbyte Rust Server wipe?
The record holds too few of A Shockbyte Rust Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 27 days 4 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?
On Rust Live Stats, A Shockbyte Rust Server is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for A Shockbyte Rust Server signify?
gmrust (Game mode): Survival here follows standard Rust; mp3 (Max players): 3 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list A Shockbyte Rust Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is A Shockbyte Rust Server at the moment?
0 of A Shockbyte Rust Server's 3 slots are filled right now. Peak over the past week: 1. Average: 0 players. Peak hour over 48 hours: 12:00 UTC, at 1 players on average.
What position does A Shockbyte Rust Server hold among Rust servers?
On player hours for the past seven days, A Shockbyte Rust Server sits at #7,653, inside the top 34% of ranked servers.
Settings and map
Which settings and rules are in force on A Shockbyte Rust Server?
The name A Shockbyte Rust Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a game-generated procedural map: size 3,000, seed 4500. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Where does A Shockbyte Rust Server sit geographically?
Nothing on A Shockbyte Rust Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 209.192.255.72:21849.
What is performance like on A Shockbyte Rust Server?
Server fps averaged 188 over the last 48 hours, with a low of 134. Entity count reached 49,995: buildings, deployables and the rest of the world. Up to 5,553 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is A Shockbyte Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. Steam updates it for you, but your game needs the same protocol to join.
Is A Shockbyte Rust Server up now, and how steady is its uptime?
At the time of this update, A Shockbyte Rust Server is live. Based on the uptime it reports, the last restart was about 5 days 6 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 15 October 2026.
Getting on
How do you get onto A Shockbyte Rust Server?
Enter client.connect 209.192.255.72:21849 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.