The count
Live coverage · Rust server
uMod test
Offline uMod test is not on the server list right now. The figures below are from when it was last seen, 13d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,114, the top 70% of all ranked servers.
- The current map has been up 13d 4h, since Friday 16 October, 09:47 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on uMod test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,114 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does uMod test wipe?
Too few wipes are recorded for uMod test to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 13 days 4 hours.
Tags and filters
Which Rust Live Stats filters and lists does uMod test show up in?
The Rust Live Stats lists that include uMod test are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on uMod test carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which uMod test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on uMod test right now?
uMod test reads offline at the moment; the last sighting was 13 days 4 hours ago.
Where does uMod test sit in the server rankings?
Ranked by seven-day player hours, uMod test is #15,114, placing it in the top 70% of ranked servers.
Settings and map
Which settings and rules are in force on uMod test?
No gather rate appears in the name uMod test. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on uMod test?
uMod test uses a procedural map, which the game generates.
Server details
What location is uMod test in?
Nothing on uMod test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 209.205.225.89:30540.
What version of Rust is running on uMod test?
uMod test operates on Linux with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is uMod test, and is it online at the moment?
At the time of this update, uMod test is down, last seen 13 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 16 October 2026.
How to join
What is the way to connect to uMod test?
Enter client.connect 209.205.225.89:30540 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.