Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
33,161 players on Rust servers right now 11,582 servers online 2,855 with players on 65 fresh wipes in the last three hours GodlyWorld: 0 players (offline) Updated every five minutes

Live coverage · Rust server

GodlyWorld

Offline GodlyWorld is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 75 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,745, the top 66% of all ranked servers.
  • The current map has been up 5d 4h, since Friday 23 October, 01:12 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 75 players

0/ 75players now 0% full
07-day averagepeak 1
#14,745ranktop 66%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on GodlyWorld

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,745 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 158 on average
60 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
57 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
29 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
9 / 1000

Quick answers

from the figures on this page

Wipe schedule

On what timetable does GodlyWorld wipe?

GodlyWorld's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 5 days 4 hours.

Lists and tags

Where does GodlyWorld appear in Rust Live Stats lists and filters?

On Rust Live Stats, GodlyWorld is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for GodlyWorld signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp75 (Max players): The slot count is 75; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which GodlyWorld publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on GodlyWorld right now?

Last seen 5 days 3 hours ago, GodlyWorld is offline right now. Peak over the past week: 1. Average: 0 players.

What position does GodlyWorld hold among Rust servers?

Player hours over seven days put GodlyWorld at #14,745, in the top 66% of all ranked servers.

Settings and map

Which settings and rules are in force on GodlyWorld?

The name GodlyWorld carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on GodlyWorld?

A procedural map, generated by the game, runs on GodlyWorld.

Server details

Which region is GodlyWorld hosted in?

Nothing on GodlyWorld states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 209.222.98.175:44071 is its address.

What version of Rust is running on GodlyWorld?

Rust network protocol 2635 and build 168909 on Linux is what GodlyWorld runs. Steam updates it for you, but your game needs the same protocol to join.

Does GodlyWorld stay online, and is it up right now?

At the time of this update, GodlyWorld is down, last seen 5 days 3 hours ago. 0 of 96 hours were online in the last 4 full days, giving 0% uptime. Rust Live Stats has tracked it since 23 October 2026.

Getting on

How do you get onto GodlyWorld?

Enter client.connect 209.222.98.175:44071 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp75
Max players The slot count is 75.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.