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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 95 fresh wipes in the last three hours KILLING ME RUST: 0 players on now Updated every five minutes

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KILLING ME RUST

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #7,322, the top 33% of all ranked servers.
  • The current map has been up 4d 18h, since Friday 23 October, 23:45 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 2
#7,322ranktop 33%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on KILLING ME RUST

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,322 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.3 daysusual gapbetween real wipes
8wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.

Wipes

newest first

Wipe peaks at 8 players

Peak
8
Crowd
–
Lasted
running
Players before
6

Wipe peaks at 9 players

Peak
9
Crowd
held half
Lasted
4.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on KILLING ME RUST?

The average peak across its recent wipes is 8 players. Peak population on the latest wipe came 45 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.

When does KILLING ME RUST wipe?

The record holds too few of KILLING ME RUST's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 4 days 18 hours.

Tags and filters

Where does KILLING ME RUST appear in Rust Live Stats lists and filters?

On Rust Live Stats, KILLING ME RUST is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on KILLING ME RUST?

These are the tags KILLING ME RUST makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on KILLING ME RUST right now?

0 of KILLING ME RUST's 50 slots are filled right now. Peak over the past week: 2. Average: 0 players. The busiest hour in the past 48 was 08:00 UTC, averaging 0 players.

How does KILLING ME RUST compare with other Rust servers in the rankings?

Ranked by seven-day player hours, KILLING ME RUST is #7,322, placing it in the top 33% of ranked servers.

Rules and settings

What settings and rules does KILLING ME RUST run?

Nothing in the name of KILLING ME RUST states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on KILLING ME RUST?

A procedural map of 4,600 with seed 6673174, generated by the game, runs on KILLING ME RUST. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

What location is KILLING ME RUST in?

No region is published by KILLING ME RUST. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 210.131.209.245:28015.

How well does KILLING ME RUST perform?

Server fps averaged 119 over the last 48 hours, with a low of 81. Buildings, deployables and everything else in the world added up to a maximum of 122,783 entities. The highest memory usage was 3,432 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on KILLING ME RUST?

The setup on KILLING ME RUST is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Does KILLING ME RUST stay online, and is it up right now?

Right now KILLING ME RUST is online. About 5 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

What steps connect you to KILLING ME RUST?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 210.131.209.245:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.