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100,368 players on Rust servers right now 11,855 servers online 3,884 with players on 533 fresh wipes in the last three hours private-homelab: 0 players (offline) Updated every five minutes

Live coverage · Rust server

private-homelab

Offline private-homelab is not on the server list right now. The figures below are from when it was last seen, 20d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,891, the top 72% of all ranked servers.
  • The current map has been up 20d 11h, since Friday 9 October, 08:29 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,891ranktop 72%
20d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on private-homelab

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,891 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep10 Oct13 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 8 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.4 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
150 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
58 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 91 on average
153 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
346 / 350

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on private-homelab?

Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

How often does private-homelab wipe, and at what times?

private-homelab wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 20 days 11 hours.

Tags and categories

Which Rust Live Stats filters and lists does private-homelab show up in?

The Rust Live Stats lists that include private-homelab are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on private-homelab carry?

These are the tags private-homelab makes public: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on private-homelab?

Last seen 20 days 10 hours ago, private-homelab is offline right now.

What position does private-homelab hold among Rust servers?

Player hours over seven days put private-homelab at #15,891, in the top 72% of all ranked servers.

Rules and settings

What settings and rules does private-homelab run?

The name private-homelab carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for private-homelab?

A procedural map, generated by the game, runs on private-homelab.

Server facts

Where does private-homelab sit geographically?

Nothing on private-homelab states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 211.230.217.86:28015.

What version of Rust is running on private-homelab?

The setup on private-homelab is Rust network protocol 2634 and build 167231 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Does private-homelab stay online, and is it up right now?

private-homelab is currently offline, with its last appearance 20 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

What steps connect you to private-homelab?

Enter client.connect 211.230.217.86:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167231
Build This server runs game build 167231.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.