The count
Live coverage · Rust server
private-homelab
Offline private-homelab is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,891, the top 72% of all ranked servers.
- The current map has been up 20d 11h, since Friday 9 October, 08:29 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on private-homelab
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,891 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 9 October 2026, 08:29 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 8 October 2026, 23:40 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 8 October 2026, 06:44 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on private-homelab?
Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 0 hours in.
How often does private-homelab wipe, and at what times?
private-homelab wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 20 days 11 hours.
Tags and categories
Which Rust Live Stats filters and lists does private-homelab show up in?
The Rust Live Stats lists that include private-homelab are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on private-homelab carry?
These are the tags private-homelab makes public: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on private-homelab?
Last seen 20 days 10 hours ago, private-homelab is offline right now.
What position does private-homelab hold among Rust servers?
Player hours over seven days put private-homelab at #15,891, in the top 72% of all ranked servers.
Rules and settings
What settings and rules does private-homelab run?
The name private-homelab carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for private-homelab?
A procedural map, generated by the game, runs on private-homelab.
Server facts
Where does private-homelab sit geographically?
Nothing on private-homelab states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 211.230.217.86:28015.
What version of Rust is running on private-homelab?
The setup on private-homelab is Rust network protocol 2634 and build 167231 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Does private-homelab stay online, and is it up right now?
private-homelab is currently offline, with its last appearance 20 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What steps connect you to private-homelab?
Enter client.connect 211.230.217.86:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.