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92,684 players on Rust servers right now 11,895 servers online 4,089 with players on 165 fresh wipes in the last three hours Mercury Local Review: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Mercury Local Review

Offline Mercury Local Review is not on the server list right now. The figures below are from when it was last seen, 20d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,596, the top 70% of all ranked servers.
  • The current map has been up 20d 4h, since Wednesday 7 October, 14:49 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#15,596ranktop 70%
20d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Mercury Local Review

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,596 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
201 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
191 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
30 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
165 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
60 / 1000

Quick answers

from the figures on this page

Wipe days

When does Mercury Local Review wipe?

Mercury Local Review's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 20 days 4 hours.

Tags and filters

Which Rust Live Stats filters and lists does Mercury Local Review show up in?

On Rust Live Stats, Mercury Local Review is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Mercury Local Review?

These are the tags Mercury Local Review makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Mercury Local Review?

Mercury Local Review reads offline at the moment; the last sighting was 20 days 3 hours ago.

How does Mercury Local Review compare with other Rust servers in the rankings?

Player hours over seven days put Mercury Local Review at #15,596, in the top 70% of all ranked servers.

Rules and settings

What settings and rules does Mercury Local Review run?

Nothing in the name of Mercury Local Review states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Mercury Local Review?

A procedural map, generated by the game, runs on Mercury Local Review.

Server facts

What location is Mercury Local Review in?

There is no region from Mercury Local Review. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 211.7.98.121:28115.

What Rust version is Mercury Local Review on?

Rust network protocol 2634 and build 167058 on Windows is what Mercury Local Review runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Mercury Local Review stay online, and is it up right now?

Mercury Local Review is currently offline, with its last appearance 20 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 7 October 2026.

Connecting

What is the way to connect to Mercury Local Review?

Enter client.connect 211.7.98.121:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.