The count
Live coverage · Rust server
RandomRaids local test
Offline RandomRaids local test is not on the server list right now. The figures below are from when it was last seen, 5d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,326, the top 69% of all ranked servers.
- The current map has been up 11d 4h, since Sunday 18 October, 08:06 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RandomRaids local test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,326 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does RandomRaids local test wipe?
The record holds too few of RandomRaids local test's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 11 days 4 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does RandomRaids local test show up in?
On Rust Live Stats, RandomRaids local test is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What meaning do the tags on RandomRaids local test carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which RandomRaids local test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on RandomRaids local test?
Last seen 5 days 16 hours ago, RandomRaids local test is offline right now. Across the past week the average was 0 players.
How does RandomRaids local test compare with other Rust servers in the rankings?
On player hours for the past seven days, RandomRaids local test sits at #15,326, inside the top 69% of ranked servers.
Rules and settings
What rules does RandomRaids local test enforce, and which settings does it use?
Nothing in the name of RandomRaids local test states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for RandomRaids local test?
The map on RandomRaids local test is procedural, made by the game itself.
Server details
Where does RandomRaids local test sit geographically?
Nothing on RandomRaids local test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 212.0.206.109:28115 is its address.
What Rust version is RandomRaids local test on?
RandomRaids local test operates on Windows with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is RandomRaids local test, and is it online at the moment?
At the time of this update, RandomRaids local test is down, last seen 5 days 16 hours ago. 0 of 120 hours were online in the last 5 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 23 October 2026.
Getting on
What steps connect you to RandomRaids local test?
Enter client.connect 212.0.206.109:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.