The count
Live coverage · Rust server
MonkeyCode Test Server
Offline MonkeyCode Test Server is not on the server list right now. The figures below are from when it was last seen, 39d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,481.
- The current map has been up 55d 12h, since Friday 4 September, 01:16 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on MonkeyCode Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,481 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does MonkeyCode Test Server wipe?
The record holds too few of MonkeyCode Test Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 55 days 12 hours.
Tags and categories
Where does MonkeyCode Test Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, MonkeyCode Test Server is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for MonkeyCode Test Server signify?
gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): Build: 162929; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list MonkeyCode Test Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on MonkeyCode Test Server right now?
MonkeyCode Test Server is not online at the moment, having last been seen 39 days 4 hours ago.
How does MonkeyCode Test Server compare with other Rust servers in the rankings?
On player hours for the past seven days, MonkeyCode Test Server sits at #15,481, inside the top – of ranked servers.
Rules and settings
What rules does MonkeyCode Test Server enforce, and which settings does it use?
Nothing in the name of MonkeyCode Test Server states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for MonkeyCode Test Server?
The map on MonkeyCode Test Server is procedural, made by the game itself.
Server details
Which region is MonkeyCode Test Server hosted in?
Nothing on MonkeyCode Test Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 212.107.28.50:28015.
What Rust version is MonkeyCode Test Server on?
MonkeyCode Test Server operates on Linux with Rust network protocol 2633 and build 162929. Steam updates it for you, but your game needs the same protocol to join.
How reliable is MonkeyCode Test Server, and is it online at the moment?
At the time of this update, MonkeyCode Test Server is down, last seen 39 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 20 September 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to MonkeyCode Test Server?
Enter client.connect 212.107.28.50:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.