The count
Live coverage · Rust server
MonkeyCode Test Server
Offline MonkeyCode Test Server is not on the server list right now. The figures below are from when it was last seen, 40d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,391.
- The current map has been up 56d 0h, since Friday 4 September, 01:16 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on MonkeyCode Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,391 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does MonkeyCode Test Server wipe, and at what times?
Too few wipes are recorded for MonkeyCode Test Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 56 days.
Tags and filters
Where does MonkeyCode Test Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, MonkeyCode Test Server is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on MonkeyCode Test Server?
These are the tags MonkeyCode Test Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs162929 (Build): This server runs game build 162929; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on MonkeyCode Test Server?
MonkeyCode Test Server reads offline at the moment; the last sighting was 40 days 7 hours ago.
How does MonkeyCode Test Server compare with other Rust servers in the rankings?
On player hours for the past seven days, MonkeyCode Test Server sits at #15,391, inside the top – of ranked servers.
Rules and settings
Which settings and rules are in force on MonkeyCode Test Server?
No gather rate appears in the name MonkeyCode Test Server. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for MonkeyCode Test Server?
MonkeyCode Test Server uses a procedural map, which the game generates.
Server facts
What location is MonkeyCode Test Server in?
There is no region from MonkeyCode Test Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 212.107.28.57:28015 is its address.
What Rust version is MonkeyCode Test Server on?
Rust network protocol 2633 and build 162929 on Linux is what MonkeyCode Test Server runs. Steam updates it for you, but your game needs the same protocol to join.
Does MonkeyCode Test Server stay online, and is it up right now?
At the time of this update, MonkeyCode Test Server is down, last seen 40 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 16 September 2026.
Getting on
What steps connect you to MonkeyCode Test Server?
Enter client.connect 212.107.28.57:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.