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45,556 players on Rust servers right now 11,667 servers online 2,959 with players on 100 fresh wipes in the last three hours MonkeyCode Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

MonkeyCode Test Server

Offline MonkeyCode Test Server is not on the server list right now. The figures below are from when it was last seen, 43d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,502.
  • The current map has been up 56d 1h, since Friday 4 September, 01:16 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,502rankno region published
56d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on MonkeyCode Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,502 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
18 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
34 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
6 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
21 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
116 / 200

Quick answers

from the figures on this page

Wipe schedule

On what timetable does MonkeyCode Test Server wipe?

The record holds too few of MonkeyCode Test Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 56 days 1 hours have passed since this world was generated.

Tags and categories

Where does MonkeyCode Test Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, MonkeyCode Test Server is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on MonkeyCode Test Server carry?

These are the tags MonkeyCode Test Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is MonkeyCode Test Server at the moment?

MonkeyCode Test Server is not online at the moment, having last been seen 43 days 9 hours ago.

Where does MonkeyCode Test Server sit in the server rankings?

Ranked by seven-day player hours, MonkeyCode Test Server is #15,502, placing it in the top – of ranked servers.

Settings and map

What rules does MonkeyCode Test Server enforce, and which settings does it use?

Nothing in the name of MonkeyCode Test Server states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on MonkeyCode Test Server?

MonkeyCode Test Server uses a procedural map, which the game generates.

About the server

What location is MonkeyCode Test Server in?

There is no region from MonkeyCode Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 212.107.28.58:28015.

What version of Rust is running on MonkeyCode Test Server?

The setup on MonkeyCode Test Server is Rust network protocol 2633 and build 162929 with Linux. Steam updates it for you, but your game needs the same protocol to join.

How reliable is MonkeyCode Test Server, and is it online at the moment?

MonkeyCode Test Server is currently offline, with its last appearance 43 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 14 September 2026.

Connecting

What is the way to connect to MonkeyCode Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 212.107.28.58:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol You need protocol 2633 on your game to get in.
cs162929
Build The game build is 162929.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.