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39,438 players on Rust servers right now 11,623 servers online 2,939 with players on 88 fresh wipes in the last three hours MonkeyCode Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

MonkeyCode Test Server

Offline MonkeyCode Test Server is not on the server list right now. The figures below are from when it was last seen, 40d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,398.
  • The current map has been up 55d 6h, since Friday 4 September, 01:16 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,398rankno region published
55d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on MonkeyCode Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,398 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
77 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
112 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
40 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
12 / 1000

Quick answers

from the figures on this page

Wipe schedule

On what timetable does MonkeyCode Test Server wipe?

MonkeyCode Test Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 55 days 6 hours have passed since this world was generated.

Tags and categories

Where does MonkeyCode Test Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, MonkeyCode Test Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on MonkeyCode Test Server carry?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list MonkeyCode Test Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is MonkeyCode Test Server at the moment?

Last seen 40 days 18 hours ago, MonkeyCode Test Server is offline right now.

What position does MonkeyCode Test Server hold among Rust servers?

Player hours over seven days put MonkeyCode Test Server at #15,398, in the top – of all ranked servers.

Rules and settings

Which settings and rules are in force on MonkeyCode Test Server?

No gather rate appears in the name MonkeyCode Test Server. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on MonkeyCode Test Server?

MonkeyCode Test Server uses a procedural map, which the game generates.

Server details

What location is MonkeyCode Test Server in?

No region is published by MonkeyCode Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 212.107.29.67:28015.

What version of Rust is running on MonkeyCode Test Server?

MonkeyCode Test Server operates on Linux with Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam takes care of updating it.

Does MonkeyCode Test Server stay online, and is it up right now?

As of now, MonkeyCode Test Server is offline; the last sighting was 40 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 17 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to MonkeyCode Test Server?

Enter client.connect 212.107.29.67:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs162929
Build The game build is 162929.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.