The count
Live coverage · Rust server
MonkeyCode Test Server
Offline MonkeyCode Test Server is not on the server list right now. The figures below are from when it was last seen, 41d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,427.
- The current map has been up 55d 8h, since Friday 4 September, 01:16 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on MonkeyCode Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,427 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does MonkeyCode Test Server wipe?
The record holds too few of MonkeyCode Test Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 55 days 8 hours.
Lists and tags
Where does MonkeyCode Test Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, MonkeyCode Test Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for MonkeyCode Test Server signify?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list MonkeyCode Test Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on MonkeyCode Test Server?
MonkeyCode Test Server reads offline at the moment; the last sighting was 41 days 4 hours ago.
What position does MonkeyCode Test Server hold among Rust servers?
Ranked by seven-day player hours, MonkeyCode Test Server is #15,427, placing it in the top – of ranked servers.
Settings and map
What rules does MonkeyCode Test Server enforce, and which settings does it use?
Nothing in the name of MonkeyCode Test Server states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on MonkeyCode Test Server?
A procedural map, generated by the game, runs on MonkeyCode Test Server.
Server facts
Which region is MonkeyCode Test Server hosted in?
There is no region from MonkeyCode Test Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 212.107.29.70:28015.
What Rust version is MonkeyCode Test Server on?
The setup on MonkeyCode Test Server is Rust network protocol 2633 and build 162929 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is MonkeyCode Test Server, and is it online at the moment?
MonkeyCode Test Server is currently offline, with its last appearance 41 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 14 September 2026.
Getting on
What is the way to connect to MonkeyCode Test Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 212.107.29.70:28015.