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52,558 players on Rust servers right now 11,680 servers online 3,201 with players on 137 fresh wipes in the last three hours MonkeyCode Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

MonkeyCode Test Server

Offline MonkeyCode Test Server is not on the server list right now. The figures below are from when it was last seen, 41d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,427.
  • The current map has been up 55d 8h, since Friday 4 September, 01:16 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,427rankno region published
55d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on MonkeyCode Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,427 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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ShockRust | Blue | NoLimit
no group limit · 149 on average
132 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
71 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
21 / 1000

Quick answers

from the figures on this page

Wiping

When does MonkeyCode Test Server wipe?

The record holds too few of MonkeyCode Test Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 55 days 8 hours.

Lists and tags

Where does MonkeyCode Test Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, MonkeyCode Test Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What do the tags listed for MonkeyCode Test Server signify?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list MonkeyCode Test Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on MonkeyCode Test Server?

MonkeyCode Test Server reads offline at the moment; the last sighting was 41 days 4 hours ago.

What position does MonkeyCode Test Server hold among Rust servers?

Ranked by seven-day player hours, MonkeyCode Test Server is #15,427, placing it in the top – of ranked servers.

Settings and map

What rules does MonkeyCode Test Server enforce, and which settings does it use?

Nothing in the name of MonkeyCode Test Server states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on MonkeyCode Test Server?

A procedural map, generated by the game, runs on MonkeyCode Test Server.

Server facts

Which region is MonkeyCode Test Server hosted in?

There is no region from MonkeyCode Test Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 212.107.29.70:28015.

What Rust version is MonkeyCode Test Server on?

The setup on MonkeyCode Test Server is Rust network protocol 2633 and build 162929 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is MonkeyCode Test Server, and is it online at the moment?

MonkeyCode Test Server is currently offline, with its last appearance 41 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 14 September 2026.

Getting on

What is the way to connect to MonkeyCode Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 212.107.29.70:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.