The count
Live coverage · Rust server
MonkeyCode Test Server
Offline MonkeyCode Test Server is not on the server list right now. The figures below are from when it was last seen, 45d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,049.
- The current map has been up 55d 14h, since Friday 4 September, 01:16 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on MonkeyCode Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,049 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does MonkeyCode Test Server wipe, and at what times?
Too few wipes are recorded for MonkeyCode Test Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 55 days 14 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does MonkeyCode Test Server show up in?
The Rust Live Stats lists that include MonkeyCode Test Server are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for MonkeyCode Test Server signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded, which MonkeyCode Test Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on MonkeyCode Test Server?
Last seen 45 days 4 hours ago, MonkeyCode Test Server is offline right now.
What position does MonkeyCode Test Server hold among Rust servers?
On player hours for the past seven days, MonkeyCode Test Server sits at #15,049, inside the top – of ranked servers.
Map and rules
What settings and rules does MonkeyCode Test Server run?
No gather rate appears in the name MonkeyCode Test Server. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on MonkeyCode Test Server?
MonkeyCode Test Server uses a procedural map, which the game generates.
Server facts
Which region is MonkeyCode Test Server hosted in?
Nothing on MonkeyCode Test Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 212.107.29.75:28015.
What version of Rust is running on MonkeyCode Test Server?
MonkeyCode Test Server operates on Linux with Rust network protocol 2633 and build 162929. To join, your game must use the same protocol; Steam handles the update for you.
Does MonkeyCode Test Server stay online, and is it up right now?
As of now, MonkeyCode Test Server is offline; the last sighting was 45 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What steps connect you to MonkeyCode Test Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 212.107.29.75:28015.