The count
Live coverage · Rust server
BastionDEV [RELEASE]
Offline BastionDEV [RELEASE] is not on the server list right now. The figures below are from when it was last seen, 28d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,222, the top 64% of all ranked servers.
- The current map has been up 28d 8h, since Thursday 1 October, 08:52 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on BastionDEV [RELEASE]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,222 today
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does BastionDEV [RELEASE] wipe, and at what times?
BastionDEV [RELEASE]'s wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 28 days 8 hours.
Tags and categories
Where does BastionDEV [RELEASE] appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists BastionDEV [RELEASE] fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What meaning do the tags on BastionDEV [RELEASE] carry?
gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166462 (Build): This server runs game build 166462; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon: that is the tag list BastionDEV [RELEASE] publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on BastionDEV [RELEASE]?
BastionDEV [RELEASE] reads offline at the moment; the last sighting was 28 days 7 hours ago.
What position does BastionDEV [RELEASE] hold among Rust servers?
Player hours over seven days put BastionDEV [RELEASE] at #15,222, in the top 64% of all ranked servers.
Rules and settings
What settings and rules does BastionDEV [RELEASE] run?
The name BastionDEV [RELEASE] carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Which map is in use on BastionDEV [RELEASE]?
A procedural map, generated by the game, runs on BastionDEV [RELEASE].
About the server
Which region is BastionDEV [RELEASE] hosted in?
No region is published by BastionDEV [RELEASE]. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 212.112.119.248:28015.
What version of Rust is running on BastionDEV [RELEASE]?
BastionDEV [RELEASE] operates on Windows with Rust network protocol 2634 and build 166462. Joining requires the same protocol on your game; Steam takes care of updating it.
Is BastionDEV [RELEASE] up now, and how steady is its uptime?
As of now, BastionDEV [RELEASE] is offline; the last sighting was 28 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 1 October 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto BastionDEV [RELEASE]?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 212.112.119.248:28015.