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102,135 players on Rust servers right now 11,892 servers online 3,937 with players on 401 fresh wipes in the last three hours BastionDEV [RELEASE]: 0 players (offline) Updated every five minutes

Live coverage · Rust server

BastionDEV [RELEASE]

Offline BastionDEV [RELEASE] is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,222, the top 64% of all ranked servers.
  • The current map has been up 28d 8h, since Thursday 1 October, 08:52 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,222ranktop 64%
28d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on BastionDEV [RELEASE]

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,222 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
156 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
190 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
102 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
237 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
348 / 350

Quick answers

from the figures on this page

Wipe days

How often does BastionDEV [RELEASE] wipe, and at what times?

BastionDEV [RELEASE]'s wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 28 days 8 hours.

Tags and categories

Where does BastionDEV [RELEASE] appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists BastionDEV [RELEASE] fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on BastionDEV [RELEASE] carry?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166462 (Build): This server runs game build 166462; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon: that is the tag list BastionDEV [RELEASE] publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on BastionDEV [RELEASE]?

BastionDEV [RELEASE] reads offline at the moment; the last sighting was 28 days 7 hours ago.

What position does BastionDEV [RELEASE] hold among Rust servers?

Player hours over seven days put BastionDEV [RELEASE] at #15,222, in the top 64% of all ranked servers.

Rules and settings

What settings and rules does BastionDEV [RELEASE] run?

The name BastionDEV [RELEASE] carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Which map is in use on BastionDEV [RELEASE]?

A procedural map, generated by the game, runs on BastionDEV [RELEASE].

About the server

Which region is BastionDEV [RELEASE] hosted in?

No region is published by BastionDEV [RELEASE]. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 212.112.119.248:28015.

What version of Rust is running on BastionDEV [RELEASE]?

BastionDEV [RELEASE] operates on Windows with Rust network protocol 2634 and build 166462. Joining requires the same protocol on your game; Steam takes care of updating it.

Is BastionDEV [RELEASE] up now, and how steady is its uptime?

As of now, BastionDEV [RELEASE] is offline; the last sighting was 28 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 1 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto BastionDEV [RELEASE]?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 212.112.119.248:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166462,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166462
Build This server runs game build 166462.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.