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97,516 players on Rust servers right now 11,835 servers online 3,868 with players on 532 fresh wipes in the last three hours Local Rust Dev: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Local Rust Dev

Offline Local Rust Dev is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,344, the top 69% of all ranked servers.
  • The current map has been up 25d 1h, since Sunday 4 October, 19:24 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,344ranktop 69%
25d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Local Rust Dev

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,344 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.9 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
5.3 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.7 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
73 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
149 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
51 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 91 on average
138 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
347 / 350

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Local Rust Dev?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Local Rust Dev wipe, and at what times?

No next wipe can be predicted for Local Rust Dev, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 1 hours have passed since this world was generated.

Lists and tags

Where does Local Rust Dev appear in Rust Live Stats lists and filters?

On Rust Live Stats, Local Rust Dev is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags listed for Local Rust Dev signify?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon: that is the tag list Local Rust Dev publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on Local Rust Dev?

Local Rust Dev is not online at the moment, having last been seen 7 days 5 hours ago. Averaged over seven days: 0 players.

How does Local Rust Dev compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Local Rust Dev is #15,344, placing it in the top 69% of ranked servers.

Rules and settings

What settings and rules does Local Rust Dev run?

The name Local Rust Dev carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Local Rust Dev?

Local Rust Dev uses a procedural map, which the game generates.

Server facts

Which region is Local Rust Dev hosted in?

There is no region from Local Rust Dev. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 212.142.65.126:28015.

What version of Rust is running on Local Rust Dev?

Local Rust Dev operates on Windows with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.

Is Local Rust Dev up now, and how steady is its uptime?

At the time of this update, Local Rust Dev is down, last seen 7 days 5 hours ago. It was online for 2 of 168 hours in the last 7 full days, or 1% of the time. The first sighting by Rust Live Stats was on 19 September 2026.

Getting on

How do you get onto Local Rust Dev?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 212.142.65.126:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build Build: 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.