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44,070 players on Rust servers right now 11,698 servers online 3,087 with players on 100 fresh wipes in the last three hours (GER/PVE) Mike's Spieleparadies: 1 players on now Updated every five minutes

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(GER/PVE) Mike's Spieleparadies

Key points

  • 1 of 50 players are on now, 2% full.
  • Over the last seven days it averages 2 players, with a peak of 8.
  • It ranks #2,444, the top 11% of all ranked servers.
  • The current map has been up 6d 7h, since Thursday 22 October, 18:02 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 17h, with the force wipe.
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monthly wipes vanillamoddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 1 of 50 players

1/ 50players now 2% full
27-day averagepeak 8
#2,444ranktop 11%
6d agolast wipemonthly schedule
7d 17hnext wipeThu 5 Nov, 19:00 UTC FW

Players on (GER/PVE) Mike's Spieleparadies

Players

AveragePeak
0246802:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,444 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 17h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

21 daysusual gapbetween real wipes
10wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 6

Coming wipes

  1. 7d 17h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 17h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.

Wipes

newest first

Wipe peaks at 8 players

Peak
8
Crowd
–
Lasted
running
Players before
0

Force wipe peaks at 12 players

Peak
12
Crowd
halved by day 6
Lasted
21 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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EU · groups of 30+ · monthly · 31 on average
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[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
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Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
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Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
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Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on (GER/PVE) Mike's Spieleparadies?

The average peak across its recent wipes is 10 players. The crowd on the latest wipe peaked 22 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 6 when it did not hold.

How often does (GER/PVE) Mike's Spieleparadies wipe, and at what times?

The monthly force wipe is the only wipe (GER/PVE) Mike's Spieleparadies takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 6 days 7 hours. A monthly wipe schedule is published in its tags.

Lists and tags

Which Rust Live Stats filters and lists does (GER/PVE) Mike's Spieleparadies show up in?

These are the Rust Live Stats lists (GER/PVE) Mike's Spieleparadies fits: EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How should you read the tags on (GER/PVE) Mike's Spieleparadies?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which (GER/PVE) Mike's Spieleparadies publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is (GER/PVE) Mike's Spieleparadies at the moment?

(GER/PVE) Mike's Spieleparadies is carrying 1 players at the moment, with 50 slots in total. Peak over the past week: 8. Average: 2 players. Peak hour over 48 hours: 11:00 UTC, at 3 players on average.

What position does (GER/PVE) Mike's Spieleparadies hold among Rust servers?

On player hours for the past seven days, (GER/PVE) Mike's Spieleparadies sits at #2,444, inside the top 11% of ranked servers.

Rules and settings

What settings and rules does (GER/PVE) Mike's Spieleparadies run?

No gather rate appears in the name (GER/PVE) Mike's Spieleparadies. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for (GER/PVE) Mike's Spieleparadies?

(GER/PVE) Mike's Spieleparadies runs a game-generated procedural map: size 4,096, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: 4kM1O45SLD2ER_ver22.

Server details

Which region is (GER/PVE) Mike's Spieleparadies hosted in?

The name points to Europe even though (GER/PVE) Mike's Spieleparadies publishes no region tag. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 212.232.18.83:28015.

How well does (GER/PVE) Mike's Spieleparadies perform?

It never went below 94 server fps in the last 48 hours, averaging 135. Entity count reached 101,816: buildings, deployables and the rest of the world. The highest memory usage was 3,221 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is (GER/PVE) Mike's Spieleparadies on?

Rust network protocol 2635 and build 168909 on Linux is what (GER/PVE) Mike's Spieleparadies runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is (GER/PVE) Mike's Spieleparadies, and is it online at the moment?

At the time of this update, (GER/PVE) Mike's Spieleparadies is live. The uptime it reports puts the last restart at about 10 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

How do you get onto (GER/PVE) Mike's Spieleparadies?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 212.232.18.83:28015. The server's website: https://discord.com/invite/vrURyKGNYX.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.