The count
Live coverage · Rust server
IKS[211 Devblog]
Offline IKS[211 Devblog] is not on the server list right now. The figures below are from when it was last seen, 11d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,075, the top 60% of all ranked servers.
- The current map has been up 16d 10h, since Monday 12 October, 21:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on IKS[211 Devblog]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,075 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does IKS[211 Devblog] wipe, and at what times?
IKS[211 Devblog]'s wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 16 days 10 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does IKS[211 Devblog] show up in?
On Rust Live Stats, IKS[211 Devblog] is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded.
What do the tags listed for IKS[211 Devblog] signify?
The server browser reads mp10 (Max players): The slot count is 10; v2164 (Protocol): The server runs protocol 2164, so match that version to join; oxide (Oxide): Oxide (uMod), a plugin framework, runs on this server; modded (Modded): The game changes here through plugins or settings, so it is Modded; hb68d7370 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it; stok (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it, which IKS[211 Devblog] publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on IKS[211 Devblog] right now?
IKS[211 Devblog] is not online at the moment, having last been seen 11 days ago.
What position does IKS[211 Devblog] hold among Rust servers?
On player hours for the past seven days, IKS[211 Devblog] sits at #13,075, inside the top 60% of ranked servers.
Settings and map
What settings and rules does IKS[211 Devblog] run?
Nothing in the name of IKS[211 Devblog] states a gather rate. It lists no limit on group size. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Anti-cheat: VAC from Valve is off.
About the server
What location is IKS[211 Devblog] in?
Nothing on IKS[211 Devblog] states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 212.46.33.104:27015 is its address.
What Rust version is IKS[211 Devblog] on?
IKS[211 Devblog] operates on Windows with Rust network protocol 2164. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is IKS[211 Devblog], and is it online at the moment?
At the time of this update, IKS[211 Devblog] is down, last seen 11 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 18 October 2026.
How to join
How do you get onto IKS[211 Devblog]?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 212.46.33.104:27015.