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35,650 players on Rust servers right now 11,617 servers online 2,906 with players on 67 fresh wipes in the last three hours Local Studio: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Local Studio

Offline Local Studio is not on the server list right now. The figures below are from when it was last seen, 9d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,255, the top 70% of all ranked servers.
  • The current map has been up 9d 13h, since Sunday 18 October, 17:03 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,255ranktop 70%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Local Studio

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,255 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
84 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
82 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
31 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
13 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Local Studio?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does Local Studio wipe?

The record holds too few of Local Studio's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 9 days 13 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Local Studio show up in?

On Rust Live Stats, Local Studio is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on Local Studio carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Local Studio publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on Local Studio?

Local Studio reads offline at the moment; the last sighting was 9 days 11 hours ago.

What position does Local Studio hold among Rust servers?

Player hours over seven days put Local Studio at #15,255, in the top 70% of all ranked servers.

Settings and map

Which settings and rules are in force on Local Studio?

Nothing in the name of Local Studio states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is off.

Can you tell me the map for Local Studio?

A procedural map, generated by the game, runs on Local Studio.

Server facts

What location is Local Studio in?

No region is published by Local Studio. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 212.46.33.90:28015.

What version of Rust is running on Local Studio?

The setup on Local Studio is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Local Studio, and is it online at the moment?

At the time of this update, Local Studio is down, last seen 9 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 18 October 2026.

How to join

What is the way to connect to Local Studio?

Enter client.connect 212.46.33.90:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.