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48,366 players on Rust servers right now 11,675 servers online 3,000 with players on 102 fresh wipes in the last three hours HTRMSZ Community server: 0 players on now Updated every five minutes

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HTRMSZ Community server

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #7,866, the top 35% of all ranked servers.
  • The current map has been up 26d 15h, since Saturday 3 October, 11:26 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 2
#7,866ranktop 35%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on HTRMSZ Community server

Players

AveragePeak
00.250.50.75103:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,866 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 22 hours in.

Wipes

newest first

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
13 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
6 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
21 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
118 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on HTRMSZ Community server?

The average peak across its recent wipes is 4 players. Peak population on the latest wipe came 22 hours after it.

How often does HTRMSZ Community server wipe, and at what times?

HTRMSZ Community server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 26 days 15 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does HTRMSZ Community server show up in?

The Rust Live Stats lists that include HTRMSZ Community server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What do the tags listed for HTRMSZ Community server signify?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list HTRMSZ Community server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on HTRMSZ Community server?

0 of HTRMSZ Community server's 50 slots are filled right now. Peak over the past week: 2. Average: 0 players. The busiest hour in the past 48 was 11:00 UTC, averaging 1 players.

Where does HTRMSZ Community server sit in the server rankings?

Ranked by seven-day player hours, HTRMSZ Community server is #7,866, placing it in the top 35% of ranked servers.

Map and rules

Which settings and rules are in force on HTRMSZ Community server?

No gather rate appears in the name HTRMSZ Community server. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on HTRMSZ Community server?

HTRMSZ Community server runs a game-generated procedural map: size 3,500, seed 12345. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

What location is HTRMSZ Community server in?

Nothing on HTRMSZ Community server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 212.73.137.144:28015.

Is performance on HTRMSZ Community server steady?

The average server fps was 89 over the last 48 hours; the lowest was 28. Entity count reached 78,731: buildings, deployables and the rest of the world. Up to 4,090 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What Rust version is HTRMSZ Community server on?

HTRMSZ Community server operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Is HTRMSZ Community server up now, and how steady is its uptime?

HTRMSZ Community server is up and running at this moment. The uptime it reports puts the last restart at about 6 days 8 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 18 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto HTRMSZ Community server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 212.73.137.144:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.