The count
LiveLive coverage · Rust server
CrazyRust Test Server
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #7,504, the top 34% of all ranked servers.
- The current map has been up 16h, since Thursday 29 October, 07:46 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on CrazyRust Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,504 today
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 40 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Thursday 29 October 2026, 07:46 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe: no peak counted yet
Wednesday 28 October 2026, 19:49 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
Wipe
Wipe peaks at 2 players
Tuesday 20 October 2026, 20:33 UTC
- Peak
- 2
- Crowd
- halved by day 2
- Lasted
- 8 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Tuesday 20 October 2026, 13:00 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 20 October 2026, 05:18 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 19 October 2026, 07:31 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 18 October 2026, 05:45 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 17 October 2026, 09:36 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Show 12 earlier wipes
Wipe
Wipe peaks at 1 player
Thursday 15 October 2026, 17:40 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 15 October 2026, 02:34 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 14 October 2026, 09:46 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 13 October 2026, 21:38 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 13 October 2026, 11:42 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 13 October 2026, 04:35 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 12 October 2026, 22:06 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Sunday 11 October 2026, 22:30 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 6 October 2026, 09:08 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 5.6 days
- Players before
- 1
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 17:50 UTC FW
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.6 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 29 September 2026, 18:10 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 28 September 2026, 14:50 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at CrazyRust Test Server?
At their busiest, its recent wipes averaged 2 players. 40 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 2 when it did not hold.
When does CrazyRust Test Server wipe?
Wipes on CrazyRust Test Server come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 16 hours.
Tags and filters
Where does CrazyRust Test Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, CrazyRust Test Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours it appears on the server list.
How should you read the tags on CrazyRust Test Server?
These are the tags CrazyRust Test Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on CrazyRust Test Server?
CrazyRust Test Server is carrying 0 players at the moment, with 40 slots in total. Peak over the past week: 2. Average: 0 players. Peak hour over 48 hours: 22:00 UTC, at 1 players on average.
What position does CrazyRust Test Server hold among Rust servers?
Player hours over seven days put CrazyRust Test Server at #7,504, in the top 34% of all ranked servers.
Map and rules
What rules does CrazyRust Test Server enforce, and which settings does it use?
No gather rate appears in the name CrazyRust Test Server. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for CrazyRust Test Server?
CrazyRust Test Server runs a game-generated procedural map: size 4,000, seed 671800176. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
About the server
Where does CrazyRust Test Server sit geographically?
No region is published by CrazyRust Test Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 212.73.137.6:28017.
Is performance on CrazyRust Test Server steady?
The average server fps was 240 over the last 48 hours; the lowest was 237. Buildings, deployables and everything else in the world added up to a maximum of 11,093 entities. Memory use peaked at 2,352 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is CrazyRust Test Server on?
CrazyRust Test Server operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is CrazyRust Test Server, and is it online at the moment?
CrazyRust Test Server is up and running at this moment. About 8 minutes ago is when it last restarted, according to its uptime. 143 of 168 hours were online in the last 7 full days, giving 85% uptime. Rust Live Stats has tracked it since 13 September 2026.
Getting on
How do you get onto CrazyRust Test Server?
Enter client.connect 212.73.137.6:28017 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://srkhost.eu/.
