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96,217 players on Rust servers right now 11,872 servers online 4,094 with players on 158 fresh wipes in the last three hours Raiders of the Deep: 0 players on now Updated every five minutes

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Raiders of the Deep

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #14,833, the top 67% of all ranked servers.
  • The current map has been up 26d 0h, since Thursday 1 October, 17:57 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak 2
#14,833ranktop 67%
26d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Raiders of the Deep

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,833 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSun 20 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
10.9 days
Players before
1

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
1.1 days
Players before
1

Wipe peaks at 3 players

Peak
3
Crowd
held half
Lasted
2 days
Players before
2

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
233 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
186 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
198 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
61 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Raiders of the Deep?

At their busiest, its recent wipes averaged 2 players. Peak population on the latest wipe came 22 hours after it. In 100% of recent wipes, population held above half the peak right through to the next wipe.

How often does Raiders of the Deep wipe, and at what times?

Wipes on Raiders of the Deep come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 26 days.

Lists and tags

Which Rust Live Stats filters and lists does Raiders of the Deep show up in?

The Rust Live Stats lists that include Raiders of the Deep are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Raiders of the Deep carry?

These are the tags Raiders of the Deep makes public: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; rustmaps (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on Raiders of the Deep right now?

0 of Raiders of the Deep's 40 slots are filled right now. Averaged across seven days, 0 players; the peak was 2.

Where does Raiders of the Deep sit in the server rankings?

Ranked by seven-day player hours, Raiders of the Deep is #14,833, placing it in the top 67% of ranked servers.

Rules and settings

What settings and rules does Raiders of the Deep run?

The name Raiders of the Deep carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on Raiders of the Deep?

Custom map, size 3,000, on Raiders of the Deep. The file is published, so this page offers the download.

Server details

What location is Raiders of the Deep in?

No region is published by Raiders of the Deep. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 213.133.102.113:28035.

Is performance on Raiders of the Deep steady?

The average server fps was 215 over the last 48 hours; the lowest was 150. Entity count reached 25,187: buildings, deployables and the rest of the world. Memory use peaked at 2,685 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is Raiders of the Deep on?

Rust network protocol 2635 and build 168909 on Linux is what Raiders of the Deep runs. To join, your game must use the same protocol; Steam handles the update for you.

Does Raiders of the Deep stay online, and is it up right now?

At the time of this update, Raiders of the Deep is live. Based on the uptime it reports, the last restart was about 11 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto Raiders of the Deep?

Enter client.connect 213.133.102.113:28035 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://dauerdrauf.com/.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players Slots: 40.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Other

rustmaps
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.