The count
LiveLive coverage · Rust server
Server WorldHosts.fun
Key points
- 1 of 100 players are on now, 1% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #6,186, the top 28% of all ranked servers.
- The current map has been up 11d 1h, since Sunday 18 October, 16:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Server WorldHosts.fun
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,186 today
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Sunday 18 October 2026, 16:51 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Friday 2 October 2026, 10:47 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 16.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Server WorldHosts.fun?
The average peak across its recent wipes is 2 players. 21 hours after the latest wipe, the crowd reached its peak. In 100% of recent wipes, population held above half the peak right through to the next wipe.
How often does Server WorldHosts.fun wipe, and at what times?
Too few wipes are recorded for Server WorldHosts.fun to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 11 days 1 hours have passed since this world was generated.
Tags and categories
Where does Server WorldHosts.fun appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Server WorldHosts.fun are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What do the tags listed for Server WorldHosts.fun signify?
These are the tags Server WorldHosts.fun makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is Server WorldHosts.fun at the moment?
1 of Server WorldHosts.fun's 100 slots are filled right now. The seven-day average is 0 players, with a peak of 2. The busiest hour in the past 48 was 04:00 UTC, averaging 1 players.
What position does Server WorldHosts.fun hold among Rust servers?
Player hours over seven days put Server WorldHosts.fun at #6,186, in the top 28% of all ranked servers.
Settings and map
What rules does Server WorldHosts.fun enforce, and which settings does it use?
No gather rate appears in the name Server WorldHosts.fun. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Server WorldHosts.fun?
A procedural map of 3,000 with seed 1516584419, generated by the game, runs on Server WorldHosts.fun. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Where does Server WorldHosts.fun sit geographically?
Nothing on Server WorldHosts.fun states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 213.152.43.100:28775 is its address.
What is performance like on Server WorldHosts.fun?
It never went below 30 server fps in the last 48 hours, averaging 30. Buildings, deployables and everything else in the world added up to a maximum of 50,527 entities. Up to 3,654 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on Server WorldHosts.fun?
Rust network protocol 2635 and build 167781 on Linux is what Server WorldHosts.fun runs. To join, your game must use the same protocol; Steam handles the update for you.
Does Server WorldHosts.fun stay online, and is it up right now?
At the time of this update, Server WorldHosts.fun is live. Based on the uptime it reports, the last restart was about 6 days 4 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What is the way to connect to Server WorldHosts.fun?
Enter client.connect 213.152.43.100:28775 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://worldhosts.fun.