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41,781 players on Rust servers right now 11,700 servers online 3,029 with players on 99 fresh wipes in the last three hours Combat Local - Carbon Dev: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Combat Local - Carbon Dev

Offline Combat Local - Carbon Dev is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #11,548, the top 52% of all ranked servers.
  • The current map has been up 4d 13h, since Saturday 24 October, 11:50 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
17-day averagepeak 1
#11,548ranktop 52%
4d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Combat Local - Carbon Dev

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,548 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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4 / 1000

Quick answers

from the figures on this page

Wipe days

When does Combat Local - Carbon Dev wipe?

Combat Local - Carbon Dev's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 4 days 13 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does Combat Local - Carbon Dev show up in?

The Rust Live Stats lists that include Combat Local - Carbon Dev are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What meaning do the tags on Combat Local - Carbon Dev carry?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon: that is the tag list Combat Local - Carbon Dev publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on Combat Local - Carbon Dev?

Combat Local - Carbon Dev is not online at the moment, having last been seen 4 days 3 hours ago. Averaged across seven days, 1 players; the peak was 1.

What position does Combat Local - Carbon Dev hold among Rust servers?

On player hours for the past seven days, Combat Local - Carbon Dev sits at #11,548, inside the top 52% of ranked servers.

Settings and map

What rules does Combat Local - Carbon Dev enforce, and which settings does it use?

The name Combat Local - Carbon Dev carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

About the server

What location is Combat Local - Carbon Dev in?

Nothing on Combat Local - Carbon Dev states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 213.182.203.86:28015.

What version of Rust is running on Combat Local - Carbon Dev?

Rust network protocol 2635 and build 168909 on Windows is what Combat Local - Carbon Dev runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Combat Local - Carbon Dev up now, and how steady is its uptime?

Combat Local - Carbon Dev is currently offline, with its last appearance 4 days 3 hours ago. It was online for 0 of 96 hours in the last 4 full days, or 0% of the time. The first sighting by Rust Live Stats was on 24 October 2026.

How to join

What steps connect you to Combat Local - Carbon Dev?

Enter client.connect 213.182.203.86:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.