Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
101,030 players on Rust servers right now 11,856 servers online 3,903 with players on 542 fresh wipes in the last three hours 4Netplayers Rust Server: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

4Netplayers Rust Server

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #6,025, the top 27% of all ranked servers.
  • The current map has been up 5d 1h, since Saturday 24 October, 18:23 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 1
#6,025ranktop 27%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on 4Netplayers Rust Server

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,025 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
87 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
148 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
60 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 91 on average
160 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
348 / 350

Quick answers

from the figures on this page

Wiping

On what timetable does 4Netplayers Rust Server wipe?

The record holds too few of 4Netplayers Rust Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 5 days 1 hours have passed since this world was generated.

Tags and filters

Where does 4Netplayers Rust Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include 4Netplayers Rust Server are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on 4Netplayers Rust Server?

gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list 4Netplayers Rust Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on 4Netplayers Rust Server right now?

4Netplayers Rust Server is carrying 0 players at the moment, with 10 slots in total. The seven-day average is 0 players, with a peak of 1. The busiest hour in the past 48 was 17:00 UTC, averaging 1 players.

How does 4Netplayers Rust Server compare with other Rust servers in the rankings?

On player hours for the past seven days, 4Netplayers Rust Server sits at #6,025, inside the top 27% of ranked servers.

Settings and map

What rules does 4Netplayers Rust Server enforce, and which settings does it use?

The name 4Netplayers Rust Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on 4Netplayers Rust Server?

4Netplayers Rust Server runs a game-generated procedural map: size 4,000, seed 1234567890. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Which region is 4Netplayers Rust Server hosted in?

Nothing on 4Netplayers Rust Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 213.202.205.35:21200 is its address.

What is performance like on 4Netplayers Rust Server?

Server fps averaged 30 over the last 48 hours, with a low of 26. It supported up to 90,256 entities, covering buildings, deployables and all other objects. Up to 2,490 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on 4Netplayers Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.

Does 4Netplayers Rust Server stay online, and is it up right now?

Right now 4Netplayers Rust Server is online. Based on the uptime it reports, the last restart was about 10 hours ago. 95 of 96 hours were online in the last 4 full days, giving 99% uptime. Rust Live Stats has tracked it since 24 October 2026.

Getting on

What is the way to connect to 4Netplayers Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 213.202.205.35:21200.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.