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33,246 players on Rust servers right now 11,665 servers online 2,811 with players on 81 fresh wipes in the last three hours 4Netplayers Rust Server von David: 0 players (offline) Updated every five minutes

Live coverage · Rust server

4Netplayers Rust Server von David

Offline 4Netplayers Rust Server von David is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,358, the top 69% of all ranked servers.
  • The current map has been up 20d 17h, since Thursday 8 October, 10:46 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,358ranktop 69%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on 4Netplayers Rust Server von David

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,358 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
42 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at 4Netplayers Rust Server von David?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does 4Netplayers Rust Server von David wipe?

The record holds too few of 4Netplayers Rust Server von David's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 20 days 17 hours.

Tags and categories

Which Rust Live Stats filters and lists does 4Netplayers Rust Server von David show up in?

The Rust Live Stats lists that include 4Netplayers Rust Server von David are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for 4Netplayers Rust Server von David signify?

gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list 4Netplayers Rust Server von David publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is 4Netplayers Rust Server von David at the moment?

Last seen 3 days 7 hours ago, 4Netplayers Rust Server von David is offline right now. The seven-day average for this server is 0 players.

How does 4Netplayers Rust Server von David compare with other Rust servers in the rankings?

Ranked by seven-day player hours, 4Netplayers Rust Server von David is #15,358, placing it in the top 69% of ranked servers.

Map and rules

What settings and rules does 4Netplayers Rust Server von David run?

Nothing in the name of 4Netplayers Rust Server von David states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for 4Netplayers Rust Server von David?

Size 4,000, seed 1234567890: that is the procedural map the game generates for 4Netplayers Rust Server von David. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Which region is 4Netplayers Rust Server von David hosted in?

No region is published by 4Netplayers Rust Server von David. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 213.202.205.63:28015.

What Rust version is 4Netplayers Rust Server von David on?

Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers Rust Server von David runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is 4Netplayers Rust Server von David up now, and how steady is its uptime?

At the time of this update, 4Netplayers Rust Server von David is down, last seen 3 days 7 hours ago. It was online for 93 of 168 hours in the last 7 full days, or 55% of the time. Rust Live Stats has tracked it since 7 October 2026.

Connecting

How do you get onto 4Netplayers Rust Server von David?

Enter client.connect 213.202.205.63:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.