The count
Live coverage · Rust server
4Netplayers Rust Server
Offline 4Netplayers Rust Server is not on the server list right now. The figures below are from when it was last seen, 15d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,352, the top 71% of all ranked servers.
- The current map has been up 26d 19h, since Friday 2 October, 18:36 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 4Netplayers Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,352 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does 4Netplayers Rust Server wipe?
Too few wipes are recorded for 4Netplayers Rust Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 26 days 19 hours.
Lists and tags
Where does 4Netplayers Rust Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, 4Netplayers Rust Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on 4Netplayers Rust Server carry?
These are the tags 4Netplayers Rust Server makes public: gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167231 (Build): Build: 167231; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on 4Netplayers Rust Server?
Last seen 15 days 23 hours ago, 4Netplayers Rust Server is offline right now.
What position does 4Netplayers Rust Server hold among Rust servers?
Ranked by seven-day player hours, 4Netplayers Rust Server is #15,352, placing it in the top 71% of ranked servers.
Rules and settings
Which settings and rules are in force on 4Netplayers Rust Server?
Nothing in the name of 4Netplayers Rust Server states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for 4Netplayers Rust Server?
Size 3,000, seed 1234567890: that is the procedural map the game generates for 4Netplayers Rust Server. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Where does 4Netplayers Rust Server sit geographically?
There is no region from 4Netplayers Rust Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 213.202.226.109:28015.
What version of Rust is running on 4Netplayers Rust Server?
The setup on 4Netplayers Rust Server is Rust network protocol 2634 and build 167231 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is 4Netplayers Rust Server, and is it online at the moment?
4Netplayers Rust Server is currently offline, with its last appearance 15 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 2 October 2026.
Connecting
What is the way to connect to 4Netplayers Rust Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 213.202.226.109:28015.