The count
Live coverage · Rust server
IKS[211 Devblog]
Offline IKS[211 Devblog] is not on the server list right now. The figures below are from when it was last seen, 7d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #13,048, the top 58% of all ranked servers.
- The current map has been up 16d 21h, since Monday 12 October, 21:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on IKS[211 Devblog]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,048 today
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does IKS[211 Devblog] wipe, and at what times?
Too few wipes are recorded for IKS[211 Devblog] to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 16 days 21 hours.
Tags and categories
Which Rust Live Stats filters and lists does IKS[211 Devblog] show up in?
The Rust Live Stats lists that include IKS[211 Devblog] are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded.
What do the tags listed for IKS[211 Devblog] signify?
The server browser reads mp10 (Max players): The slot count is 10; v2164 (Protocol): You need protocol 2164 on your game to get in; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The game changes here through plugins or settings, so it is Modded; hb68d7370 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it; stok (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it, which IKS[211 Devblog] publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is IKS[211 Devblog] at the moment?
IKS[211 Devblog] reads offline at the moment; the last sighting was 7 days ago. Peak over the past week: 1. Average: 1 players.
What position does IKS[211 Devblog] hold among Rust servers?
On player hours for the past seven days, IKS[211 Devblog] sits at #13,048, inside the top 58% of ranked servers.
Map and rules
What rules does IKS[211 Devblog] enforce, and which settings does it use?
The name IKS[211 Devblog] carries no gather rate. Group limits are not published. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Anti-cheat: VAC from Valve is off.
Server facts
What location is IKS[211 Devblog] in?
No region is published by IKS[211 Devblog]. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 213.226.127.71:27015 is its address.
What version of Rust is running on IKS[211 Devblog]?
The setup on IKS[211 Devblog] is Rust network protocol 2164 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is IKS[211 Devblog], and is it online at the moment?
IKS[211 Devblog] is currently offline, with its last appearance 7 days ago. It was online for 0 of 144 hours in the last 6 full days, or 0% of the time. Rust Live Stats has tracked it since 22 October 2026.
Connecting
What steps connect you to IKS[211 Devblog]?
Enter client.connect 213.226.127.71:27015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.