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48,039 players on Rust servers right now 11,719 servers online 3,199 with players on 104 fresh wipes in the last three hours Rust Testserver [DEV MODE]: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Testserver [DEV MODE]

Offline Rust Testserver [DEV MODE] is not on the server list right now. The figures below are from when it was last seen, 45d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,043.
  • The current map has been up 45d 18h, since Sunday 13 September, 05:51 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,043rankno region published
45d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Rust Testserver [DEV MODE]

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,043 today

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
0 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
47 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
42 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

Quick answers

from the figures on this page

Wipe days

When does Rust Testserver [DEV MODE] wipe?

Too few wipes are recorded for Rust Testserver [DEV MODE] to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 45 days 18 hours have passed since this world was generated.

Tags and categories

Where does Rust Testserver [DEV MODE] appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Rust Testserver [DEV MODE] fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rust Testserver [DEV MODE]?

These are the tags Rust Testserver [DEV MODE] makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on Rust Testserver [DEV MODE] right now?

Rust Testserver [DEV MODE] is not online at the moment, having last been seen 45 days 5 hours ago.

Where does Rust Testserver [DEV MODE] sit in the server rankings?

Ranked by seven-day player hours, Rust Testserver [DEV MODE] is #13,043, placing it in the top – of ranked servers.

Rules and settings

What settings and rules does Rust Testserver [DEV MODE] run?

The name Rust Testserver [DEV MODE] carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on Rust Testserver [DEV MODE]?

Rust Testserver [DEV MODE] uses a procedural map, which the game generates.

Server details

What location is Rust Testserver [DEV MODE] in?

There is no region from Rust Testserver [DEV MODE]. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 213.244.62.17:28015.

What version of Rust is running on Rust Testserver [DEV MODE]?

The setup on Rust Testserver [DEV MODE] is Rust network protocol 2633 and build 163794 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does Rust Testserver [DEV MODE] stay online, and is it up right now?

As of now, Rust Testserver [DEV MODE] is offline; the last sighting was 45 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What is the way to connect to Rust Testserver [DEV MODE]?

Enter client.connect 213.244.62.17:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.