The count
Live coverage · Rust server
Rust Testserver [DEV MODE]
Offline Rust Testserver [DEV MODE] is not on the server list right now. The figures below are from when it was last seen, 45d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,043.
- The current map has been up 45d 18h, since Sunday 13 September, 05:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Testserver [DEV MODE]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,043 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does Rust Testserver [DEV MODE] wipe?
Too few wipes are recorded for Rust Testserver [DEV MODE] to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 45 days 18 hours have passed since this world was generated.
Tags and categories
Where does Rust Testserver [DEV MODE] appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Rust Testserver [DEV MODE] fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Rust Testserver [DEV MODE]?
These are the tags Rust Testserver [DEV MODE] makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on Rust Testserver [DEV MODE] right now?
Rust Testserver [DEV MODE] is not online at the moment, having last been seen 45 days 5 hours ago.
Where does Rust Testserver [DEV MODE] sit in the server rankings?
Ranked by seven-day player hours, Rust Testserver [DEV MODE] is #13,043, placing it in the top – of ranked servers.
Rules and settings
What settings and rules does Rust Testserver [DEV MODE] run?
The name Rust Testserver [DEV MODE] carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on Rust Testserver [DEV MODE]?
Rust Testserver [DEV MODE] uses a procedural map, which the game generates.
Server details
What location is Rust Testserver [DEV MODE] in?
There is no region from Rust Testserver [DEV MODE]. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 213.244.62.17:28015.
What version of Rust is running on Rust Testserver [DEV MODE]?
The setup on Rust Testserver [DEV MODE] is Rust network protocol 2633 and build 163794 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does Rust Testserver [DEV MODE] stay online, and is it up right now?
As of now, Rust Testserver [DEV MODE] is offline; the last sighting was 45 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What is the way to connect to Rust Testserver [DEV MODE]?
Enter client.connect 213.244.62.17:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.