The count
LiveLive coverage · Rust server
Fudge Begynderserver(Casual Beta:Ticket on discord for access)
Key points
- 6 of 50 players are on now, 12% full.
- Over the last seven days it averages 4 players, with a peak of 18.
- It ranks #1,475, the top 7% of all ranked servers.
- The current map has been up 5d 5h, since Thursday 22 October, 13:55 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 23h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Fudge Begynderserver(Casual Beta:Ticket on discord for access)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,475 today
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 23h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence
Coming wipes
- 8d 23hThu 5 Nov, 19:00 UTCFW
- 22d 18hThu 19 Nov, 13:55 UTC
- 36d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 31 hours in.
Wipes
newest firstThe current map
Wipe peaks at 18 players
Thursday 22 October 2026, 13:55 UTC
- Peak
- 18
- Crowd
- –
- Lasted
- running
- Players before
- 2
Wipe
Wipe peaks at 19 players
Thursday 15 October 2026, 13:57 UTC
- Peak
- 19
- Crowd
- halved by day 2
- Lasted
- 7 days
- Players before
- 2
Force wipe
Force wipe peaks at 17 players
Thursday 1 October 2026, 17:41 UTC FW
- Peak
- 17
- Crowd
- halved by day 3
- Lasted
- 13.8 days
- Players before
- 0
Wipe
Wipe peaks at 12 players
Thursday 17 September 2026, 14:37 UTC
- Peak
- 12
- Crowd
- halved by day 7
- Lasted
- 14.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Fudge Begynderserver(Casual Beta:Ticket on discord for access)?
At their busiest, its recent wipes averaged 18 players. Peak population on the latest wipe came 31 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 3.
How often does Fudge Begynderserver(Casual Beta:Ticket on discord for access) wipe, and at what times?
Wipes on Fudge Begynderserver(Casual Beta:Ticket on discord for access) follow a every other Thursday at 13:55 UTC pattern. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 5 days 5 hours. Wipes every two weeks: that is the schedule its tags publish.
Lists and tags
Which Rust Live Stats filters and lists does Fudge Begynderserver(Casual Beta:Ticket on discord for access) show up in?
The Rust Live Stats lists that include Fudge Begynderserver(Casual Beta:Ticket on discord for access) are Modded Rust servers live now and Rust roleplay servers, live now. You will find it on the server list under Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
What meaning do the tags on Fudge Begynderserver(Casual Beta:Ticket on discord for access) carry?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^b (Biweekly): It wipes once every fortnight; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^r (Roleplay): This is a roleplay server; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Fudge Begynderserver(Casual Beta:Ticket on discord for access) publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on Fudge Begynderserver(Casual Beta:Ticket on discord for access) right now?
6 of Fudge Begynderserver(Casual Beta:Ticket on discord for access)'s 50 slots are filled right now. The seven-day average is 4 players, with a peak of 18. Between now and 48 hours back, 18:00 UTC drew the most players, 8 on average.
Where does Fudge Begynderserver(Casual Beta:Ticket on discord for access) sit in the server rankings?
On player hours for the past seven days, Fudge Begynderserver(Casual Beta:Ticket on discord for access) sits at #1,475, inside the top 7% of ranked servers.
Map and rules
What rules does Fudge Begynderserver(Casual Beta:Ticket on discord for access) enforce, and which settings does it use?
No gather rate appears in the name Fudge Begynderserver(Casual Beta:Ticket on discord for access). No custom limit is set, so groups hold the default 8 players. roleplay applies here, towns, jobs and roleplay rules. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Fudge Begynderserver(Casual Beta:Ticket on discord for access)?
A procedural map of 4,250 with seed 1766321803, generated by the game, runs on Fudge Begynderserver(Casual Beta:Ticket on discord for access). RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
What location is Fudge Begynderserver(Casual Beta:Ticket on discord for access) in?
There is no region from Fudge Begynderserver(Casual Beta:Ticket on discord for access). Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 213.32.245.243:28019.
Is performance on Fudge Begynderserver(Casual Beta:Ticket on discord for access) steady?
The average server fps was 93 over the last 48 hours; the lowest was 57. It supported up to 132,981 entities, covering buildings, deployables and all other objects. Up to 5,926 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Fudge Begynderserver(Casual Beta:Ticket on discord for access)?
The setup on Fudge Begynderserver(Casual Beta:Ticket on discord for access) is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Fudge Begynderserver(Casual Beta:Ticket on discord for access), and is it online at the moment?
At the time of this update, Fudge Begynderserver(Casual Beta:Ticket on discord for access) is live. About 14 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What steps connect you to Fudge Begynderserver(Casual Beta:Ticket on discord for access)?
Enter client.connect 213.32.245.243:28019 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://fudgegaming.dk/.