The count
Live coverage · Rust server
Fudge PvE Testserver
Offline Fudge PvE Testserver is not on the server list right now. The figures below are from when it was last seen, 11d ago.
Key points
- 1 of ? players are on at the last check.
- Over the last seven days it averages 0 players.
- It ranks #13,075, the top 60% of all ranked servers.
- The current map has been up 18d 13h, since Saturday 10 October, 23:59 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Fudge PvE Testserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,075 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Wednesday 14 October 2026, 12:08 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 4 players
Saturday 10 October 2026, 23:59 UTC
- Peak
- 4
- Crowd
- held half
- Lasted
- 3.5 days
- Players before
- 4
Wipe
Wipe peaks at 5 players
Saturday 10 October 2026, 00:12 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- 1 days
- Players before
- 3
Wipe
Wipe peaks at 4 players
Monday 5 October 2026, 02:01 UTC
- Peak
- 4
- Crowd
- held half
- Lasted
- 4.9 days
- Players before
- 2
Wipe
Wipe peaks at 4 players, 1 in the queue
Friday 2 October 2026, 12:05 UTC
- Peak
- 4 +1 queue
- Crowd
- held half
- Lasted
- 2.6 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 28 September 2026, 12:43 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 4 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 20 September 2026, 15:51 UTC
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 7.9 days
- Players before
- 1
Wipe
Wipe peaks at 3 players
Sunday 13 September 2026, 13:00 UTC
- Peak
- 3
- Crowd
- halved by day 4
- Lasted
- 7.1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Fudge PvE Testserver?
At their busiest, its recent wipes averaged 3 players. Peak population on the latest wipe came 0 hours after it. In 100% of recent wipes, population held above half the peak right through to the next wipe.
How often does Fudge PvE Testserver wipe, and at what times?
Wipes on Fudge PvE Testserver come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 18 days 13 hours.
Tags and filters
Where does Fudge PvE Testserver appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Fudge PvE Testserver are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Fudge PvE Testserver?
These are the tags Fudge PvE Testserver makes public: gmrust (Game mode): Standard survival, in the Rust style; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is Fudge PvE Testserver at the moment?
Fudge PvE Testserver reads offline at the moment; the last sighting was 11 days 4 hours ago.
How does Fudge PvE Testserver compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Fudge PvE Testserver is #13,075, placing it in the top 60% of ranked servers.
Rules and settings
Which settings and rules are in force on Fudge PvE Testserver?
The name Fudge PvE Testserver carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on Fudge PvE Testserver?
Size 4,250, seed 128664991: that is the procedural map the game generates for Fudge PvE Testserver. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Where does Fudge PvE Testserver sit geographically?
Nothing on Fudge PvE Testserver states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 213.32.245.243:28317 is its address.
What Rust version is Fudge PvE Testserver on?
The setup on Fudge PvE Testserver is Rust network protocol 2634 and build 166586 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Fudge PvE Testserver, and is it online at the moment?
As of now, Fudge PvE Testserver is offline; the last sighting was 11 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to Fudge PvE Testserver?
Enter client.connect 213.32.245.243:28317 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://fudgegaming.dk/.