The count
Live coverage · Rust server
ProCelle Testing
Offline ProCelle Testing is not on the server list right now. The figures below are from when it was last seen, 10d ago.
Key points
- 0 of 40 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,325, the top 70% of all ranked servers.
- The current map has been up 19d 11h, since Saturday 10 October, 15:16 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ProCelle Testing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,325 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does ProCelle Testing wipe?
ProCelle Testing's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 19 days 11 hours.
Tags and filters
Which Rust Live Stats filters and lists does ProCelle Testing show up in?
These are the Rust Live Stats lists ProCelle Testing fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What do the tags listed for ProCelle Testing signify?
These are the tags ProCelle Testing makes public: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on ProCelle Testing?
ProCelle Testing is not online at the moment, having last been seen 10 days 15 hours ago.
What position does ProCelle Testing hold among Rust servers?
On player hours for the past seven days, ProCelle Testing sits at #15,325, inside the top 70% of ranked servers.
Map and rules
What rules does ProCelle Testing enforce, and which settings does it use?
Nothing in the name of ProCelle Testing states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for ProCelle Testing?
The map on ProCelle Testing is procedural, made by the game itself.
Server details
Where does ProCelle Testing sit geographically?
There is no region from ProCelle Testing. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 213.32.27.215:28015.
What Rust version is ProCelle Testing on?
Rust network protocol 2634 and build 167398 on Linux is what ProCelle Testing runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is ProCelle Testing up now, and how steady is its uptime?
As of now, ProCelle Testing is offline; the last sighting was 10 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 10 October 2026.
Connecting
What steps connect you to ProCelle Testing?
Enter client.connect 213.32.27.215:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.