The count
Live coverage · Rust server
S
Offline S is not on the server list right now. The figures below are from when it was last seen, 44d ago.
Key points
- 1 of 50 players are on at the last check, 2% full.
- Over the last seven days it averages 0 players.
- It ranks #12,900.
- The current map has been up 45d 9h, since Monday 14 September, 00:36 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on S
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,900 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 14 September 2026, 00:36 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at S?
Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 10 hours after it.
How often does S wipe, and at what times?
S's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 45 days 9 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does S show up in?
These are the Rust Live Stats lists S fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on S carry?
gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list S publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is S at the moment?
Last seen 44 days 22 hours ago, S is offline right now.
How does S compare with other Rust servers in the rankings?
Player hours over seven days put S at #12,900, in the top – of all ranked servers.
Settings and map
What rules does S enforce, and which settings does it use?
The name S carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on S?
A procedural map, generated by the game, runs on S.
Server details
What location is S in?
There is no region from S. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 216.106.187.115:28015.
What Rust version is S on?
S operates on Windows with Rust network protocol 2633 and build 163493. To join, your game must use the same protocol; Steam handles the update for you.
Is S up now, and how steady is its uptime?
S is currently offline, with its last appearance 44 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What is the way to connect to S?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 216.106.187.115:28015.