Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
32,508 players on Rust servers right now 11,637 servers online 2,805 with players on 70 fresh wipes in the last three hours Rust Defensive Telemetry Lab: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Defensive Telemetry Lab

Offline Rust Defensive Telemetry Lab is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 2.
  • It ranks #8,549, the top 38% of all ranked servers.
  • The current map has been up 17d 7h, since Sunday 11 October, 21:03 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
17-day averagepeak 2
#8,549ranktop 38%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Rust Defensive Telemetry Lab

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,549 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
59 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

Quick answers

from the figures on this page

Wipe schedule

On what timetable does Rust Defensive Telemetry Lab wipe?

Too few wipes are recorded for Rust Defensive Telemetry Lab to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 17 days 7 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does Rust Defensive Telemetry Lab show up in?

On Rust Live Stats, Rust Defensive Telemetry Lab is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Rust Defensive Telemetry Lab carry?

These are the tags Rust Defensive Telemetry Lab makes public: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Rust Defensive Telemetry Lab?

Rust Defensive Telemetry Lab is not online at the moment, having last been seen 4 days 5 hours ago. The seven-day average is 1 players, with a peak of 2.

Where does Rust Defensive Telemetry Lab sit in the server rankings?

On player hours for the past seven days, Rust Defensive Telemetry Lab sits at #8,549, inside the top 38% of ranked servers.

Map and rules

What rules does Rust Defensive Telemetry Lab enforce, and which settings does it use?

No gather rate appears in the name Rust Defensive Telemetry Lab. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on Rust Defensive Telemetry Lab?

A procedural map, generated by the game, runs on Rust Defensive Telemetry Lab.

Server details

Which region is Rust Defensive Telemetry Lab hosted in?

Nothing on Rust Defensive Telemetry Lab states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 216.146.25.53:28015.

What version of Rust is running on Rust Defensive Telemetry Lab?

Rust Defensive Telemetry Lab operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Does Rust Defensive Telemetry Lab stay online, and is it up right now?

As of now, Rust Defensive Telemetry Lab is offline; the last sighting was 4 days 5 hours ago. 12 of 168 hours were online in the last 7 full days, giving 7% uptime. Rust Live Stats has tracked it since 11 October 2026.

Connecting

How do you get onto Rust Defensive Telemetry Lab?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 216.146.25.53:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.