The count
LiveLive coverage · NA
SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #6,534, the top 29% of all ranked servers, and #1044 in NA.
- The current map has been up 26d 2h, since Thursday 1 October, 19:09 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 21h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,534 today
Rank
daily · 1 is bestTop 29% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 21h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence
Coming wipes
- 8d 21hThu 5 Nov, 19:00 UTCFW
- 36d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 6 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 5 players
Thursday 1 October 2026, 19:09 UTC FW
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
The average peak across its recent wipes is 5 players. The crowd on the latest wipe peaked 6 hours in.
On what timetable does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct wipe?
Once a month is all SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 2 hours have passed since this world was generated. Its tags give wipes as monthly.
Lists and tags
Who is in charge of SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
The sickrust.com hostname SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct publishes is shared with 1 other server we track, so one operator most likely runs them.
Which Rust Live Stats filters and lists does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct show up in?
On Rust Live Stats, SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct is listed under Modded Rust servers live now, Rust PvE servers, live now, Rust roleplay servers, live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.
What meaning do the tags on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct carry?
These are the tags SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^r (Roleplay): This is a roleplay server; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): North America is the browser listing for this server. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct right now?
Live now: 0 players on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct, out of 50 slots. The seven-day average is 0 players, with a peak of 2. The busiest hour in the past 48 was 01:00 UTC, averaging 2 players.
How does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct compare with other Rust servers in the rankings?
SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct is #1,044 in North America on the past week's player hours, and #6,534 overall in the top 29% of ranked servers.
Settings and map
What settings and rules does SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct run?
Nothing in the name of SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct states a gather rate. Eight players per group, which is the game's default. roleplay applies here, towns, jobs and roleplay rules. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
A procedural map of 4,000 with seed 1337, generated by the game, runs on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists SickNation PVE/PVP.
Server facts
Which region is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct hosted in?
By its own NA tag, SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct sits in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 216.158.237.106:28000.
Is performance on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct steady?
It never went below 60 server fps in the last 48 hours, averaging 60. Buildings, deployables and everything else in the world added up to a maximum of 97,796 entities. Up to 4,555 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
Rust network protocol 2635 and build 168909 on Linux is what SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct runs. Steam updates it for you, but your game needs the same protocol to join.
Is SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct up now, and how steady is its uptime?
At the time of this update, SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct is live. The uptime it reports puts the last restart at about 10 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What steps connect you to SickNation|PvEvP|Skills|RaidableBases|Events|Monthly|Wiped Oct?
Enter client.connect 216.158.237.106:28000 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://sick-nation.paynow.store/.
