The count
LiveLive coverage · NA
RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #10,795, the top 48% of all ranked servers, and #1316 in NA.
- The current map has been up 27d 10h, since Thursday 1 October, 18:09 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 13h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,795 today
Rank
daily · 1 is bestTop 48% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 13h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 18:09 UTC FW
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?
The average peak across its recent wipes is 2 players. 32 hours after the latest wipe, the crowd reached its peak.
How often does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 wipe, and at what times?
Once a month is all RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 27 days 10 hours. A monthly wipe schedule is published in its tags.
Tags and filters
Where does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 fits: Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.
What do the tags listed for RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 signify?
These are the tags RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 makes public: gmvanilla (Game mode): Survival in the vanilla style; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): North America is the browser listing for this server. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?
Live now: 0 players on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02, out of 50 slots. Peak over the past week: 1. Average: 0 players.
How does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 compare with other Rust servers in the rankings?
North America places RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 at #1,316; overall it is #10,795, inside the top 48% of ranked servers, by seven-day player hours.
Map and rules
What settings and rules does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 run?
No gather rate appears in the name RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?
RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 runs a game-generated procedural map: size 3,750, seed 255308939. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: RustWorld SEA1.
About the server
Where does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 sit geographically?
Its NA tag places RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 216.244.65.251:28015.
How well does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 perform?
Server fps averaged 32 over the last 48 hours, with a low of 29. Entity count reached 79,109: buildings, deployables and the rest of the world. Memory use peaked at 3,715 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 on?
Rust network protocol 2635 and build 168909 on Linux is what RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02, and is it online at the moment?
Right now RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 is online. The uptime it reports puts the last restart at about 6 days ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What is the way to connect to RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 216.244.65.251:28015. The server's website: http://www.rustworld.cc/.
