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32,314 players on Rust servers right now 11,621 servers online 2,788 with players on 65 fresh wipes in the last three hours RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02: 0 players on now Updated every five minutes

LiveLive coverage · NA

RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #10,795, the top 48% of all ranked servers, and #1316 in NA.
  • The current map has been up 27d 10h, since Thursday 1 October, 18:09 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 13h, with the force wipe.
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monthly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 1
#10,795ranktop 48% · #1316 in NA
27d agolast wipemonthly schedule
7d 13hnext wipeThu 5 Nov, 19:00 UTC FW

Players on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02

Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,795 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 48% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

Next wipe in 7d 13h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 13h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 13h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

Wipes

newest first

Force wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

The average peak across its recent wipes is 2 players. 32 hours after the latest wipe, the crowd reached its peak.

How often does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 wipe, and at what times?

Once a month is all RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 27 days 10 hours. A monthly wipe schedule is published in its tags.

Tags and filters

Where does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 fits: Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

What do the tags listed for RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 signify?

These are the tags RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 makes public: gmvanilla (Game mode): Survival in the vanilla style; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): North America is the browser listing for this server. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

Live now: 0 players on RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02, out of 50 slots. Peak over the past week: 1. Average: 0 players.

How does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 compare with other Rust servers in the rankings?

North America places RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 at #1,316; overall it is #10,795, inside the top 48% of ranked servers, by seven-day player hours.

Map and rules

What settings and rules does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 run?

No gather rate appears in the name RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 runs a game-generated procedural map: size 3,750, seed 255308939. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: RustWorld SEA1.

About the server

Where does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 sit geographically?

Its NA tag places RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 216.244.65.251:28015.

How well does RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 perform?

Server fps averaged 32 over the last 48 hours, with a low of 29. Entity count reached 79,109: buildings, deployables and the rest of the world. Memory use peaked at 3,715 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 on?

Rust network protocol 2635 and build 168909 on Linux is what RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02, and is it online at the moment?

Right now RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02 is online. The uptime it reports puts the last restart at about 6 days ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

What is the way to connect to RUSTWORLD.CC [US] Seattle - Main | Monthly/PvP | Wiped: 10/02?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 216.244.65.251:28015. The server's website: http://www.rustworld.cc/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in the vanilla style.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Region

NA
North America North America is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.