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43,996 players on Rust servers right now 11,654 servers online 2,908 with players on 99 fresh wipes in the last three hours RustEZ Dev: 0 players on now Updated every five minutes

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RustEZ Dev

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,243, the top 64% of all ranked servers.
  • The current map has been up 8d 6h, since Wednesday 21 October, 21:13 UTC.
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moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 1
#14,243ranktop 64%
8d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on RustEZ Dev

Players

AveragePeak
00.250.50.75104:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,243 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.7 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Wed 21 OctSat 3 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
18.6 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
1.7 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
9.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 14 on average
1 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
0 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
0 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
0 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
2 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 3 on average
0 / 30

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on RustEZ Dev?

Recent wipes on this server averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 1.

When does RustEZ Dev wipe?

Wipes on RustEZ Dev come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 8 days 6 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does RustEZ Dev show up in?

The Rust Live Stats lists that include RustEZ Dev are Modded Rust servers live now, Rust build and creative servers: live list, Rust creative servers, live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RustEZ Dev?

The server browser reads gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^c (Creative): Build what you like in this creative sandbox, with nothing to gather; ^k (Build server): Builds: a place to practise and design bases; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon, which RustEZ Dev publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on RustEZ Dev right now?

RustEZ Dev is carrying 0 players at the moment, with 100 slots in total. Averaged across seven days, 0 players; the peak was 1. The busiest hour in the past 48 was 12:00 UTC, averaging 0 players.

Where does RustEZ Dev sit in the server rankings?

Ranked by seven-day player hours, RustEZ Dev is #14,243, placing it in the top 64% of ranked servers.

Rules and settings

Which settings and rules are in force on RustEZ Dev?

The name RustEZ Dev carries no gather rate. The default applies: 8 players to a group. build & creative applies here, sandbox building, no gathering. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is in use on RustEZ Dev?

RustEZ Dev runs a game-generated procedural map: size 3,000, seed 698477907. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Where does RustEZ Dev sit geographically?

There is no region from RustEZ Dev. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 216.39.240.123:29013.

How well does RustEZ Dev perform?

It never went below 30 server fps in the last 48 hours, averaging 30. It supported up to 51,290 entities, covering buildings, deployables and all other objects. Up to 4,279 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on RustEZ Dev?

Rust network protocol 2635 and build 168909 on Linux is what RustEZ Dev runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RustEZ Dev stay online, and is it up right now?

At the time of this update, RustEZ Dev is live. Based on the uptime it reports, the last restart was about 7 days 7 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto RustEZ Dev?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 216.39.240.123:29013. You can find its website at https://rustez.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^c,^k,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players The slot count is 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Gameplay

^c
Creative Build what you like in this creative sandbox, with nothing to gather.
^k
Build server Builds: a place to practise and design bases.
^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.