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44,443 players on Rust servers right now 11,663 servers online 2,920 with players on 102 fresh wipes in the last three hours RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]: 0 players on now Updated every five minutes

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RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]

Key points

  • 0 of 101 players are on now, 0% full.
  • Over the last seven days it averages 2 players, with a peak of 7.
  • It ranks #2,416, the top 11% of all ranked servers.
  • The current map has been up 6d 12h, since Friday 23 October, 14:41 UTC, on a weekly schedule.
  • The next wipe is expected Friday 30 October at 14:41 UTC, in 11h.
Join
1000x weekly wipes moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 101 players

0/ 101players now 0% full
27-day averagepeak 7
#2,416ranktop 11%
6d agolast wipeweekly schedule
11hnext wipeFri 30 Oct, 14:41 UTC

Players on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]

Players

AveragePeak
0246804:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,416 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 11h

fixed weekdays

Next wipe Friday 30 October, 14:41 UTC, in 11h. Every Friday at 14:41 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
6wipe-day peakplayers, last three wipes
40%crowd heldelse halves by day 5

Coming wipes

  1. 11h
    Fri 30 Oct, 14:41 UTC
  2. 6d 15h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 7d 11h
    Fri 6 Nov, 14:41 UTC
  4. 14d 11h
    Fri 13 Nov, 14:41 UTC
  5. 21d 11h
    Fri 20 Nov, 14:41 UTC
  6. 28d 11h
    Fri 27 Nov, 14:41 UTC
  7. 34d 15h
    Thu 3 Dec, 19:00 UTC
    FW
  8. 35d 11h
    Fri 4 Dec, 14:41 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.

Wipes

newest first

Wipe peaks at 7 players

Peak
7
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 5 players

Peak
5
Crowd
halved by day 5
Lasted
7 days
Players before
0

Wipe peaks at 7 players

Peak
7
Crowd
halved by day 6
Lasted
7 days
Players before
1

Force wipe peaks at 6 players

Peak
6
Crowd
held half
Lasted
7.8 days
Players before
1

Wipe peaks at 7 players

Peak
7
Crowd
halved by day 3
Lasted
6.1 days
Players before
3

Wipe peaks at 6 players

Peak
6
Crowd
held half
Lasted
7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]
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CREED PVE | 1000X | NO BP | KITS | SHOP | THURSDAYS
NA · groups of 8+ · 1000x · weekly · 2 on average
3 / 100
RGN 1000x PvE [Events|Purge|Zombies|SkillTree]
NA · groups of 8+ · 1000x · weekly · 1 on average
3 / 100
RGN 1000x HAPIS PvE [Events|Purge|Zombies|SkillTree]
NA · groups of 8+ · 1000x · weekly · 1 on average
0 / 100
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|
EU · groups of 10+ · 10x · weekly · 6 on average
3 / 200
[SEA] CrustyRusty | 10x PvE
EA · groups of 8+ · 10x · weekly · 5 on average
1 / 50

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

At their busiest, its recent wipes averaged 6 players. Peak population on the latest wipe came 29 hours after it. The crowd stayed above half that peak until the next wipe in 40% of its recent wipes. On those occasions it fell below half by day 5.

When does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] wipe?

Wipes on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] follow a every Friday at 14:41 UTC pattern. On Friday 30 October at 14:41 UTC its next wipe falls due. This world dates from 6 days 12 hours. Its tags carry a weekly wipe schedule.

Lists and tags

Which Rust Live Stats filters and lists does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] show up in?

On Rust Live Stats, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is listed under Rust servers above 10x gather, Modded Rust servers live now, Rust PvE servers, live now, Rust roleplay servers, live now and Rust zombie servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

What meaning do the tags on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp101 (Max players): Slots: 101; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^w (Weekly): A wipe comes each week; ^r (Roleplay): Roleplay server; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon, which RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is carrying 0 players at the moment, with 101 slots in total. Peak over the past week: 7. Average: 2 players. Peak hour over 48 hours: 16:00 UTC, at 3 players on average.

How does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] compare with other Rust servers in the rankings?

On player hours for the past seven days, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] sits at #2,416, inside the top 11% of ranked servers.

Map and rules

What settings and rules does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] run?

The name says it: gathering runs at 1000x on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. No custom limit is set, so groups hold the default 8 players. roleplay is the mode, with towns, jobs and roleplay rules. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.

Which map is live on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] runs a game-generated procedural map: size 4,500, seed 674966623. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Which region is RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] hosted in?

No region is published by RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 216.39.240.13:28068.

How well does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] perform?

The average server fps was 29 over the last 48 hours; the lowest was 6. Buildings, deployables and everything else in the world added up to a maximum of 147,837 entities. Memory use peaked at 4,817 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Does RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] stay online, and is it up right now?

At the time of this update, RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree] is live. About 3 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to RustGamingNation 1000x PvE [Events|Purge|Zombies|SkillTree]?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 216.39.240.13:28068. The server's website: https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp101
Max players Slots: 101.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly A wipe comes each week.

Gameplay

^r
Roleplay Roleplay server.
^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.