The count
Live coverage · Rust server · us1
Atlas Hub US Testing
Offline Atlas Hub US Testing is not on the server list right now. The figures below are from when it was last seen, 30d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,859, the top 71% of all ranked servers.
- The current map has been up 480d 12h, since Sunday 6 July, 12:33 UTC, on a weekly schedule.
- The next wipe is expected Sunday 1 November at 12:33 UTC, in 2d 11h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Atlas Hub US Testing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,859 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 2d 11h
Next wipe Sunday 1 November, 12:33 UTC, in 2d 11h. Weekly: 7 days after its last wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does Atlas Hub US Testing wipe?
An estimate from weekly: 7 days after its last wipe gives Atlas Hub US Testing's next wipe. On Sunday 1 November at 12:33 UTC its next wipe falls due. The world you are playing on was built 480 days 12 hours. A weekly wipe schedule is published in its tags.
Tags and filters
Which Rust Live Stats filters and lists does Atlas Hub US Testing show up in?
The Rust Live Stats lists that include Atlas Hub US Testing are Modded Rust servers live now, Aim training servers, live now, Rust battlefield servers, live now, Rust build and creative servers: live list, Rust creative servers, live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly it appears on the server list.
What meaning do the tags on Atlas Hub US Testing carry?
These are the tags Atlas Hub US Testing makes public: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts30 (Group limit): Teams are capped at 30; v2633 (Protocol): Join only if your game is on protocol 2633; cs125476 (Build): This server runs game build 125476; ptrak (Networking): The network layer is RakNet, the standard the game uses; $rus1 (Region code): us1 is the region code this server carries; ^w (Weekly): The wipe cycle is weekly; ^c (Creative): Build what you like in this creative sandbox, with nothing to gather; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): The loot comes to you in this training server for aim and PvP; ^i (Battlefield): Fast PvP, high rates and kits: this is battlefield; ^j (Battle royale): Fight and loot as the closing zone squeezes the map; ^k (Build server): Use this server to practise and design your bases; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; modded (Modded): The game changes here through plugins or settings, so it is Modded; US (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it; rustmaps (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on Atlas Hub US Testing?
Last seen 30 days 5 hours ago, Atlas Hub US Testing is offline right now.
Where does Atlas Hub US Testing sit in the server rankings?
Player hours over seven days put Atlas Hub US Testing at #16,859, in the top 71% of all ranked servers.
Map and rules
Which settings and rules are in force on Atlas Hub US Testing?
The name Atlas Hub US Testing carries no gather rate. Group size tops out at 30 players. minigames & battle royale applies here, arenas, Bedwars, parkour, battle royale. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
About the server
What location is Atlas Hub US Testing in?
The name of Atlas Hub US Testing points to North America with no region tag published, and us1 is the region code. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 216.39.240.33:28210.
What Rust version is Atlas Hub US Testing on?
Atlas Hub US Testing operates on Linux with Rust network protocol 2633 and build 125476. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Atlas Hub US Testing stay online, and is it up right now?
As of now, Atlas Hub US Testing is offline; the last sighting was 30 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 26 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to Atlas Hub US Testing?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 216.39.240.33:28210.