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67,907 players on Rust servers right now 11,753 servers online 3,403 with players on 209 fresh wipes in the last three hours ServerName: 0 players (offline) Updated every five minutes

Live coverage · Rust server

ServerName

Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 36d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,472, the top 67% of all ranked servers.
  • The current map has been up 36d 23h, since Wednesday 23 September, 00:09 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#15,472ranktop 67%
36d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on ServerName

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,472 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep25 Sep27 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
29 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
49 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
19 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
51 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
254 / 260

Quick answers

from the figures on this page

Wiping

What happens on wipe day at ServerName?

At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.

When does ServerName wipe?

Too few wipes are recorded for ServerName to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 36 days 23 hours.

Tags and categories

Where does ServerName appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists ServerName fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on ServerName carry?

These are the tags ServerName makes public: gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on ServerName?

Last seen 36 days 23 hours ago, ServerName is offline right now.

What position does ServerName hold among Rust servers?

On player hours for the past seven days, ServerName sits at #15,472, inside the top 67% of ranked servers.

Settings and map

What rules does ServerName enforce, and which settings does it use?

The name ServerName carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on ServerName?

The map on ServerName is procedural, made by the game itself.

Server facts

Which region is ServerName hosted in?

Nothing on ServerName states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 217.107.125.171:28015 is its address.

What version of Rust is running on ServerName?

The setup on ServerName is Rust network protocol 2633 and build 165217 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does ServerName stay online, and is it up right now?

As of now, ServerName is offline; the last sighting was 36 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 22 September 2026.

Connecting

What is the way to connect to ServerName?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 217.107.125.171:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp5
Max players Slots: 5.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.