The count
Live coverage · Rust server
RustCommerce-POC-Inbound
Offline RustCommerce-POC-Inbound is not on the server list right now. The figures below are from when it was last seen, 32d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,841, the top 72% of all ranked servers.
- The current map has been up 32d 18h, since Saturday 26 September, 12:28 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustCommerce-POC-Inbound
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,841 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Saturday 26 September 2026, 12:28 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe: no peak counted yet
Friday 11 September 2026, 09:03 UTC
- Peak
- –
- Crowd
- –
- Lasted
- 15.1 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at RustCommerce-POC-Inbound?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
On what timetable does RustCommerce-POC-Inbound wipe?
RustCommerce-POC-Inbound's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 32 days 18 hours.
Tags and filters
Where does RustCommerce-POC-Inbound appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists RustCommerce-POC-Inbound fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on RustCommerce-POC-Inbound carry?
gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list RustCommerce-POC-Inbound publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on RustCommerce-POC-Inbound?
RustCommerce-POC-Inbound reads offline at the moment; the last sighting was 32 days 10 hours ago.
What position does RustCommerce-POC-Inbound hold among Rust servers?
Player hours over seven days put RustCommerce-POC-Inbound at #16,841, in the top 72% of all ranked servers.
Rules and settings
What rules does RustCommerce-POC-Inbound enforce, and which settings does it use?
The name RustCommerce-POC-Inbound carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for RustCommerce-POC-Inbound?
A procedural map, generated by the game, runs on RustCommerce-POC-Inbound.
About the server
What location is RustCommerce-POC-Inbound in?
No region is published by RustCommerce-POC-Inbound. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 217.119.77.167:28015.
What Rust version is RustCommerce-POC-Inbound on?
The setup on RustCommerce-POC-Inbound is Rust network protocol 2633 and build 163207 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Is RustCommerce-POC-Inbound up now, and how steady is its uptime?
At the time of this update, RustCommerce-POC-Inbound is down, last seen 32 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 18 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to RustCommerce-POC-Inbound?
Enter client.connect 217.119.77.167:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.