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Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
32,155 players on Rust servers right now 11,637 servers online 2,791 with players on 71 fresh wipes in the last three hours RustCommerce-Session-Native: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RustCommerce-Session-Native

Offline RustCommerce-Session-Native is not on the server list right now. The figures below are from when it was last seen, 24d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,009, the top 71% of all ranked servers.
  • The current map has been up 24d 16h, since Sunday 4 October, 12:21 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#16,009ranktop 71%
24d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RustCommerce-Session-Native

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,009 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
36 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
56 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

Quick answers

from the figures on this page

Wiping

On what timetable does RustCommerce-Session-Native wipe?

Too few wipes are recorded for RustCommerce-Session-Native to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 24 days 16 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does RustCommerce-Session-Native show up in?

On Rust Live Stats, RustCommerce-Session-Native is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on RustCommerce-Session-Native?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which RustCommerce-Session-Native publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on RustCommerce-Session-Native right now?

RustCommerce-Session-Native reads offline at the moment; the last sighting was 24 days 16 hours ago.

What position does RustCommerce-Session-Native hold among Rust servers?

On player hours for the past seven days, RustCommerce-Session-Native sits at #16,009, inside the top 71% of ranked servers.

Map and rules

Which settings and rules are in force on RustCommerce-Session-Native?

No gather rate appears in the name RustCommerce-Session-Native. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on RustCommerce-Session-Native?

A procedural map, generated by the game, runs on RustCommerce-Session-Native.

Server details

Where does RustCommerce-Session-Native sit geographically?

Nothing on RustCommerce-Session-Native states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 217.119.77.167:30961.

What version of Rust is running on RustCommerce-Session-Native?

Rust network protocol 2633 and build 165217 on Linux is what RustCommerce-Session-Native runs. To join, your game must use the same protocol; Steam handles the update for you.

Does RustCommerce-Session-Native stay online, and is it up right now?

RustCommerce-Session-Native is currently offline, with its last appearance 24 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 4 October 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to RustCommerce-Session-Native?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 217.119.77.167:30961.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Slots: 2.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.