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82,963 players on Rust servers right now 11,808 servers online 3,624 with players on 313 fresh wipes in the last three hours RustCommerce-Session-Native: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RustCommerce-Session-Native

Offline RustCommerce-Session-Native is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,903, the top 70% of all ranked servers.
  • The current map has been up 27d 9h, since Friday 2 October, 13:01 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,903ranktop 70%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RustCommerce-Session-Native

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,903 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
36 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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85 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
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Quick answers

from the figures on this page

Wipe days

When does RustCommerce-Session-Native wipe?

RustCommerce-Session-Native's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 27 days 9 hours.

Tags and filters

Where does RustCommerce-Session-Native appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists RustCommerce-Session-Native fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What do the tags listed for RustCommerce-Session-Native signify?

gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list RustCommerce-Session-Native publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is RustCommerce-Session-Native at the moment?

Last seen 27 days 9 hours ago, RustCommerce-Session-Native is offline right now.

How does RustCommerce-Session-Native compare with other Rust servers in the rankings?

Ranked by seven-day player hours, RustCommerce-Session-Native is #15,903, placing it in the top 70% of ranked servers.

Map and rules

What rules does RustCommerce-Session-Native enforce, and which settings does it use?

No gather rate appears in the name RustCommerce-Session-Native. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on RustCommerce-Session-Native?

RustCommerce-Session-Native uses a procedural map, which the game generates.

Server facts

What location is RustCommerce-Session-Native in?

No region is published by RustCommerce-Session-Native. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 217.119.77.167:31130.

What Rust version is RustCommerce-Session-Native on?

The setup on RustCommerce-Session-Native is Rust network protocol 2633 and build 165217 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Does RustCommerce-Session-Native stay online, and is it up right now?

At the time of this update, RustCommerce-Session-Native is down, last seen 27 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 2 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to RustCommerce-Session-Native?

Enter client.connect 217.119.77.167:31130 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp2
Max players 2 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.