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Live Rust server stats, updated every five minutes.
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Live
100,165 players on Rust servers right now 11,854 servers online 3,872 with players on 533 fresh wipes in the last three hours RustCommerce-Session-Native: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RustCommerce-Session-Native

Offline RustCommerce-Session-Native is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,003, the top 71% of all ranked servers.
  • The current map has been up 25d 13h, since Sunday 4 October, 06:24 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#16,003ranktop 71%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RustCommerce-Session-Native

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,003 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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Quick answers

from the figures on this page

Wiping

How often does RustCommerce-Session-Native wipe, and at what times?

The record holds too few of RustCommerce-Session-Native's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 25 days 13 hours have passed since this world was generated.

Lists and tags

Where does RustCommerce-Session-Native appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists RustCommerce-Session-Native fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What do the tags listed for RustCommerce-Session-Native signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon, which RustCommerce-Session-Native publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on RustCommerce-Session-Native right now?

Last seen 25 days 13 hours ago, RustCommerce-Session-Native is offline right now.

What position does RustCommerce-Session-Native hold among Rust servers?

Ranked by seven-day player hours, RustCommerce-Session-Native is #16,003, placing it in the top 71% of ranked servers.

Rules and settings

What settings and rules does RustCommerce-Session-Native run?

Nothing in the name of RustCommerce-Session-Native states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for RustCommerce-Session-Native?

The map on RustCommerce-Session-Native is procedural, made by the game itself.

About the server

Where does RustCommerce-Session-Native sit geographically?

No region is published by RustCommerce-Session-Native. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 217.119.77.167:31210 is its address.

What Rust version is RustCommerce-Session-Native on?

Rust network protocol 2633 and build 165217 on Linux is what RustCommerce-Session-Native runs. Steam updates it for you, but your game needs the same protocol to join.

Does RustCommerce-Session-Native stay online, and is it up right now?

RustCommerce-Session-Native is currently offline, with its last appearance 25 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 4 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to RustCommerce-Session-Native?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 217.119.77.167:31210.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.